I cannot seem to get unity working when attempting to pass in an array of strings into a constructor parameter list, while using XML configuration.
When I try the following:
<typeConfig ...>
<constructor ...>
<param ... parameterType="System.String[]">
<array>
<value.../>
<value.../>
</array>
</param>
</constructor>
</typeConfig>
for a c'tor which looks like this开发者_JAVA百科:
void Foo(string[] inputParams_){ ... }
It always fails in Unity's FindConstructor(...) method stating that it cannot find a c'tor mathcing the parameter type of String.String
Does anyone know how to pass an array of stings successfully into this type of c'tor? If not, how can I do so with a list of strings, if the c'tor were to accept an IList?
Thanks!
You don't need the attribute 'parameterType' for the element 'param'
This will work:
<constructor>
<param name="eventsDefinitions">
<array>
<value value="PhaseLoss"/>
<value value="DCRC" />
<value value="PhaseRotation" />
</array>
</param>
</constructor>
Typically I prefer to configure Unity in code, so I may not be that helpful if config is a must. But ....
Typically I'd use a ConstructorInjector during registration:
container.Configure() .ConfigureInjectionFor(new InjectionConstructor([value]))
But according to: Can I pass constructor parameters to Unity's Resolve() method?
Unity 2 should now also includes the ability to pass parameters into the constructor dynamically during resolution:
"container.Resolve(new ParameterOverrides { { "name", "bar" }, { "address", 42 } });"
Maybe you will have to fully qualify the type name:
System.String[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
Optionally, you may drop the version if you don't care/know.
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