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Out of memory when creating a lot of objects C#

开发者 https://www.devze.com 2022-12-28 05:10 出处:网络
I\'m processing 1 million records in my application, which I retrieve from a MySQL database. To do so I\'m using Linq to get the records and use .Skip() and .Take() to process 250 records at a time. F

I'm processing 1 million records in my application, which I retrieve from a MySQL database. To do so I'm using Linq to get the records and use .Skip() and .Take() to process 250 records at a time. For each retrieved record I need to create 0 to 4 Items, which I then add to the database. So the average amount of total Items that has to be created is around 2 million.

IQueryable<Object> objectCollection = dataContext.Repository<Object>();
int amountToSkip = 0;
IList<Object> objects = objectCollection.Skip(amountToSkip).Take(250).ToList();
while (objects.Count != 0)
        {
            using (dataContext = new LinqToSqlContext(new DataContext()))
            {
                foreach (Object objectRecord in objects)
                {
                    // C开发者_如何学运维reate 0 - 4 Random Items
                    for (int i = 0; i < Random.Next(0, 4); i++)
                    {
                        Item item = new Item();
                        item.Id = Guid.NewGuid();
                        item.Object = objectRecord.Id;
                        item.Created = DateTime.Now;
                        item.Changed = DateTime.Now;
                        dataContext.InsertOnSubmit(item);
                    }
                }
                dataContext.SubmitChanges();
            }
            amountToSkip += 250;
            objects = objectCollection.Skip(amountToSkip).Take(250).ToList();
        }

Now the problem arises when creating the Items. When running the application (and not even using dataContext) the memory increases consistently. It's like the items are never getting disposed. Does anyone notice what I'm doing wrong?

Thanks in advance!


Ok I've just discussed this situation with a colleague of mine and we've come to the following solution which works!

int amountToSkip = 0;
var finished = false;
while (!finished)
{
      using (var dataContext = new LinqToSqlContext(new DataContext()))
      {
           var objects = dataContext.Repository<Object>().Skip(amountToSkip).Take(250).ToList();
           if (objects.Count == 0)
                finished = true;
           else
           {
                foreach (Object object in objects)
                {
                    // Create 0 - 4 Random Items
                    for (int i = 0; i < Random.Next(0, 4); i++)
                    {
                        Item item = new Item();
                        item.Id = Guid.NewGuid();
                        item.Object = object.Id;
                        item.Created = DateTime.Now;
                        item.Changed = DateTime.Now;
                        dataContext.InsertOnSubmit(item);
                     }
                 }
                 dataContext.SubmitChanges();
            }
            // Cumulate amountToSkip with processAmount so we don't go over the same Items again
            amountToSkip += processAmount;
        }
}

With this implementation we dispose the Skip() and Take() cache everytime and thus don't leak memory!


Ahhh, the good old InsertOnSubmit memory leak. I've encountered it and bashed my head against the wall many times when trying to load data from large CVS files using LINQ to SQL. The problem is that even after calling SubmitChanges, the DataContext continues to track all objects that have been added using InsertOnSubmit. The solution is to SubmitChanges after a certain amount of objects, then create a new DataContext for the next batch. When the old DataContext is garbage collected, so will all the inserted objects that are tracked by it (and that you no longer require).

"But wait!" you say, "Creating and disposing of many DataContext will have a huge overhead!". Well, not if you create a single database connection and pass it to each DataContext constructor. That way, a single connection to the database is maintained throughout, and the DataContext object is otherwise a lightweight object that represents a small work unit and should be discarded after it is complete (in your example, submitting a certain number of records).


My best guess here would be the IQueryable to cause the Memory leak. Maybe there is no appropriate implementation for MySQL of the Take/Skip methods and it's doing the paging in memory? Stranger things have happened, but your loop looks fine. All references should go out of scope and get garbage collected ..


Well yeah.

So at the end of that loop you'll attempt to have 2 million items in your list, no? Seems to me that the answer is trivial: Store less items or get more memory.

-- Edit:

It's possible I've read it wrong, I'd probably need to compile and test it, but I can't do that now. I'll leave this here, but I could be wrong, I haven't reviewed it carefully enough to be definitive, nevertheless the answer may prove useful, or not. (Judging by the downvote, I guess not :P)


Have you tried declaring the Item outside the loop like this:

IQueryable<Object> objectCollection = dataContext.Repository<Object>();
int amountToSkip = 0;
IList<Object> objects = objectCollection.Skip(amountToSkip).Take(250).ToList();
Item item = null;
while (objects.Count != 0)
        {
            using (dataContext = new LinqToSqlContext(new DataContext()))
            {
                foreach (Object objectRecord in objects)
                {
                    // Create 0 - 4 Random Items
                    for (int i = 0; i < Random.Next(0, 4); i++)
                    {
                        item = new Item();
                        item.Id = Guid.NewGuid();
                        item.Object = objectRecord.Id;
                        item.Created = DateTime.Now;
                        item.Changed = DateTime.Now;
                        dataContext.InsertOnSubmit(item);
                    }
                }
                dataContext.SubmitChanges();
            }
            amountToSkip += 250;
            objects = objectCollection.Skip(amountToSkip).Take(250).ToList();
        }
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