I have a rather big Core
project that I'm working with, I'm attempting to adapt it to use a DLL Engine I've built, I'm getting a bunch of errors like:
unresolved external symbol "private: static class
When including some of the headers from the Core in the DLL, the class is exported via __declspec(dllexport) but any header with static members throws out a crapload of errors regarding the static members.
This is a rather big project, I can't exactly run around removing every static class member I see, is there anyway around this kind of thing?
A basic example 开发者_开发知识库of a class that's being imported:
class __declspec(dllexport) MyClass
{
public:
static bool m_someVar;
}
For clarity sake I'd just like to address that m_someVar is defined/declared (forget the term) in the classes implementation file
When you compile the Core
you want these functions to be dllexport
; However, when you compile the DLL, you want them to be dllimport
. In your case, you're always defining them as dllexport
, thus when you link the DLL it complains that you've declared a function (and even said you'd export it) without ever defining it.
The solution is simple. Instead of manually __declspec
ing, create a macro based on whether you're the Core
or the DLL:
#ifndef I_AM_A_DLL
#define EXPORT __declspec(dllexport)
#define IMPORT __declspec(dllimport)
#else
#define EXPORT __declspec(dllimport)
#define IMPORT __declspec(dllexport)
#endif
Use EXPORT
for functions in the Core
and IMPORT
for functions in external DLLs:
class EXPORT MyClass
{
public:
static bool m_someVar;
}
Using your snippet and running Dumpbin.exe /exports on the DLL produces this output:
1 0 0001107D ??4MyClass@@QAEAAV0@ABV0@@Z = @ILT+120(??4MyClass@@QAEAAV0@ABV0@@Z)
2 1 00017000 ?m_someVar@MyClass@@2_NA = ?m_someVar@MyClass@@2_NA (public: static bool MyClass::m_someVar)
Note how the export for the static member is there but has a subtly different name from yours. If I run your export name through undname.exe, I get:
Undecoration of :- "?m_someVare@MyClass@@0EA"
is :- "private: static unsigned char MyClass::m_someVare"
Note the difference. You've got an evil macro in your target project. Fix your problem by adding this to the header file:
#undef bool
This might have some side-effects :)
Maybe a silly question but are you defining it somewhere? Your definition would look something like:
bool MyClass::m_someVar = false;
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