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is there a default back key(on device) listener in android?

开发者 https://www.devze.com 2022-12-26 03:35 出处:网络
I am having two activities A and B. when i click the button in A that will shows B. when i click the Button in B it backs to A. i had set the overridePendingTransition method after the finish() method

I am having two activities A and B. when i click the button in A that will shows B. when i click the Button in B it backs to A. i had set the overridePendingTransition method after the finish() method. it works properly. but in cas开发者_Go百科e the current Activity is B. on that time i click the default back button in the device. it shows the right to left transition to show the Activity A.

How i can listen that Default back key on device?

EDIT:

Log.v(TAG, "back pressed");
finish();
overridePendingTransition(R.anim.slide_top_to_bottom, R.anim.hold);


@Override
public boolean onKeyDown(int keyCode, KeyEvent event)  {
    if (keyCode == KeyEvent.KEYCODE_BACK && event.getRepeatCount() == 0) {
        // do something on back.
        return true;
    }

    return super.onKeyDown(keyCode, event);
}

The following link is a detailed explanation on how to handle back key events, written by the Android developers themselves:

Using the back key


For Android 2.0 and later, there is a specific method in the Activity class:

@Override  
public void onBackPressed() {
    super.onBackPressed();   
    // Do extra stuff here
}


public boolean onKeyDown(int keyCode, KeyEvent event) {
    if(keyCode == KeyEvent.KEYCODE_BACK){
        //Do stuff
    }

    return super.onKeyDown(keyCode, event);
}


More info on back key stuff can be found here: http://android-developers.blogspot.com/2009/12/back-and-other-hard-keys-three-stories.html


I use this code on an activity with a media player. I needed to stop the playback when user pressed the back button but still be able to go back to previous activity.

@Override
public boolean onKeyDown(int keyCode, KeyEvent event)  {
    if (keyCode == KeyEvent.KEYCODE_BACK && event.getRepeatCount() == 0) {
        // do something on back.
        try{
            mp.stop(); //this line stops the player
            return super.onKeyDown(keyCode, event);//this line does the rest 
        }
        catch(IllegalStateException e){
            e.printStackTrace();
        }
        return true;
    }

    return super.onKeyDown(keyCode, event); //handles other keys
}
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