开发者

How to create a draggable legend in matplotlib?

开发者 https://www.devze.com 2022-12-25 13:48 出处:网络
I\'m drawing a legend on an axes object in matplotlib but the de开发者_如何转开发fault positioning which claims to place it in a smart place doesn\'t seem to work.Ideally, I\'d like to have the legend

I'm drawing a legend on an axes object in matplotlib but the de开发者_如何转开发fault positioning which claims to place it in a smart place doesn't seem to work. Ideally, I'd like to have the legend be draggable by the user. How can this be done?


Note: This is now built into matplotlib

leg = plt.legend()
if leg:
    leg.draggable()

will work as expected


Well, I found bits and pieces of the solution scattered among mailing lists. I've come up with a nice modular chunk of code that you can drop in and use... here it is:

class DraggableLegend:
    def __init__(self, legend):
        self.legend = legend
        self.gotLegend = False
        legend.figure.canvas.mpl_connect('motion_notify_event', self.on_motion)
        legend.figure.canvas.mpl_connect('pick_event', self.on_pick)
        legend.figure.canvas.mpl_connect('button_release_event', self.on_release)
        legend.set_picker(self.my_legend_picker)

    def on_motion(self, evt):
        if self.gotLegend:
            dx = evt.x - self.mouse_x
            dy = evt.y - self.mouse_y
            loc_in_canvas = self.legend_x + dx, self.legend_y + dy
            loc_in_norm_axes = self.legend.parent.transAxes.inverted().transform_point(loc_in_canvas)
            self.legend._loc = tuple(loc_in_norm_axes)
            self.legend.figure.canvas.draw()

    def my_legend_picker(self, legend, evt): 
        return self.legend.legendPatch.contains(evt)   

    def on_pick(self, evt): 
        if evt.artist == self.legend:
            bbox = self.legend.get_window_extent()
            self.mouse_x = evt.mouseevent.x
            self.mouse_y = evt.mouseevent.y
            self.legend_x = bbox.xmin
            self.legend_y = bbox.ymin 
            self.gotLegend = 1

    def on_release(self, event):
        if self.gotLegend:
            self.gotLegend = False

...and in your code...

def draw(self): 
    ax = self.figure.add_subplot(111)
    scatter = ax.scatter(np.random.randn(100), np.random.randn(100))


legend = DraggableLegend(ax.legend())

I emailed the Matplotlib-users group and John Hunter was kind enough to add my solution it to SVN HEAD.

On Thu, Jan 28, 2010 at 3:02 PM, Adam Fraser wrote:

I thought I'd share a solution to the draggable legend problem since it took me forever to assimilate all the scattered knowledge on the mailing lists...

Cool -- nice example. I added the code to legend.py. Now you can do

leg = ax.legend()
leg.draggable()

to enable draggable mode. You can repeatedly call this func to toggle the draggable state.

I hope this is helpful to people working with matplotlib.


In newer versions of Matplotlib (v1.0.1), this is built-in.

def draw(self): 
    ax = self.figure.add_subplot(111)
    scatter = ax.scatter(np.random.randn(100), np.random.randn(100))
    legend = ax.legend()
    legend.draggable(state=True)

If you are using matplotlib interactively (for example, in IPython's pylab mode).

plot(range(10), range(10), label="test label")
plot(range(10), [5 for x in range(10)], label="another test")
l = legend()
l.draggable(True)


In even newer versions (3.0.2) it is deprecated and will potentially be representing a property in future versions (hence, it will not be callable).

plot(range(10), range(10), label="test label")
plot(range(10), [5 for x in range(10)], label="another test")
plt.legend().set_draggable(True)
0

精彩评论

暂无评论...
验证码 换一张
取 消