For a class without default constructor, operator new and placement new can be used to declare an array of such class.
When I read the code in More Effective C++, I found the code as below(I modified some part).....
My question is, why [] after the operator new is needed?
I test it without it, it still works. Can any body explain that?
class A {
public:
int i;
A(int i):i(i) {}
};
int main()
{
void *rawMemory = operator new[] (10 * sizeof(A)); // Why [] needed here?
A *p = static_cast<A*>(rawMemory);
for(int i = 0 ; i < 10 ; i++ ) {
new(&p[i])A(i);
}
for(int i = 0 ; i < 10 ; i++ ) {
cout<<p[i].i<<endl;
}
for(int i = 0 ; i < 10 ; i++ ) {
p[i开发者_Python百科].~A();
}
return 0;
}
I'm surprised that Effective C++ would be advising you to use something as hackish as a void*
.
new[]
does a very specific thing: it allocates a dynamically sized array. An array allocated with it should be passed to delete[]
. delete[]
then reads a hidden number to find how many elements are in the array, and destroys the objects as you have done with p[i].~A();
.
However, this usage is incompatible with that. The array is statically sized, and there's no way to get that hidden number or dynamic-size destruction without properly using new[]
(no operator
), in turn requiring a default constructor. A genuine weakness of C++.
If you called delete[]
at the end of main
as others have suggested, your code could crash. Instead you need to use operator delete[]
, which looks like a typo and is just an accident waiting to happen.
Use non-array operator new
and operator delete
and ample comments if you must use this trick. But I wouldn't consider this particularly effective C++.
It's not needed. The only difference between operator new and operator new[] is that the first is called by usage of keyword new and the other by keyword new[]. Both allocate raw memory.
Just make sure when you finally free the memory (your code here just leaks) that you call the delete or delete[] that matches new or new[].
It isn't strictly needed in this case. They both will allocate the same amount of memory, but one will require delete
and one will require delete[]
at the end. Using new[]
makes your intent somewhat more clear, which is why it is used here.
It's not really needed -- it just gives you a chance to allocate memory for arrays separately from memory for single objects, if you choose to do so.
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