I know I'm being lazy here and I should trawl the h开发者_运维百科eader files for myself, but what are the actual types for LPARAM and WPARAM parameters? Are they pointers, or four byte ints? I'm doing some C# interop code and want to be sure I get it working on x64 systems.
LPARAM
is a typedef for LONG_PTR
which is a long
(signed 32-bit) on win32 and __int64
(signed 64-bit) on x86_64.
WPARAM
is a typedef for UINT_PTR
which is an unsigned int
(unsigned 32-bit) on win32 and unsigned __int64
(unsigned 64-bit) on x86_64.
MSDN link
These typedefs go back to the 16-bit days. Originally, LPARAM
was a long
(signed 32-bit) and WPARAM
was a WORD
(unsigned 16-bit), hence the W and L. Due to the common practice of passing casted pointers as message parameters, WPARAM
was expanded to 32 bits on Win32, and both LPARAM
and WPARAM
were expanded to 64 bits on Win64.
In C#, you should use IntPtr
for LPARAM
and UIntPtr
for WPARAM.
Note that despite the LP
prefix, LPARAM
is not a far pointer to an ARAM
.
LPARAM refers to a LONG_PTR and WPARAM refers to a UINT_PTR
On x86 they will be 4 bytes and on x64 they will be 8 bytes.
Here:
typedef UINT_PTR WPARAM;
typedef LONG_PTR LPARAM;
What you need my friend is http://www.pinvoke.net/
c++ in linux and windows 64bit tested, the most simple solution I found:
#define WPARAM long long unsigned int
#define LPARAM long long int
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