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Trying to resize an NSImage which turns into NSData

开发者 https://www.devze.com 2022-12-24 04:22 出处:网络
I have an NSImage which I am trying to resize like so; NSImage *capturePreviewFill = [[NSImage alloc] initWithData:previewData];

I have an NSImage which I am trying to resize like so;

NSImage *capturePreviewFill = [[NSImage alloc] initWithData:previewData];
NSSize newSize;
newSize.height = 160;
newSize.width = 120;
[capturePreviewFill setScalesWhenResized:YES];
[capturePreviewFill setSize:newSize];

NSData *resizedPreviewData = [capturePreviewFill TIFFRepresentation]; 
resizedCaptureImageBitmapRep = [[NSBitmapImageRep alloc] initWithData:resizedPreviewData];
saveData = [resizedCaptureImageBitmapRep representationUsingType:NSJPEGFileType properties:nil];
[saveData writeToFile:@"/Users/ricky/Desktop/Photo.jpg" atomically:YES];

My first issue is that my image gets squashed when I try to resize it and don't conform to the aspect ratio. I read that using -setScalesWhenResized would resolve this problem but it didn't.

My second issue is that when I try to write the image to a file, the image isn't开发者_开发知识库 actually resized at all.

Thanks in advance, Ricky.


I found this blog post to be very helpful for resizing my image: http://weblog.scifihifi.com/2005/06/25/how-to-resize-an-nsimage/

You will need to enforce the aspect ratio on the image resizing yourself, it won't be done for you. This is how I did it when I was trying to fit the image into the printable area on the default paper:

NSImage *image = ... // get your image
NSPrintInfo *printInfo = [NSPrintInfo sharedPrintInfo];
NSSize paperSize = printInfo.paperSize;
CGFloat usablePaperWidth = paperSize.width - printInfo.leftMargin - printInfo.rightMargin;
CGFloat resizeWidth = usablePaperWidth;
CGFloat resizeHeight = usablePaperWidth * (image.size.height / image.size.width);

Here is a slightly modified version of his code from the blog:

NSData *sourceData = [image TIFFRepresentation];
float resizeWidth = ... // your desired width;
float resizeHeight = ... // your desired height;

NSImage *sourceImage = [[NSImage alloc] initWithData: sourceData];
NSImage *resizedImage = [[NSImage alloc] initWithSize: NSMakeSize(resizeWidth, resizeHeight)];

NSSize originalSize = [sourceImage size];

[resizedImage lockFocus];
[sourceImage drawInRect: NSMakeRect(0, 0, resizeWidth, resizeHeight) fromRect: NSMakeRect(0, 0, originalSize.width, originalSize.height) operation: NSCompositeSourceOver fraction: 1.0];
[resizedImage unlockFocus];

NSData *resizedData = [resizedImage TIFFRepresentation];

[sourceImage release];
[resizedImage release];


If you can require Mac OS X 10.6 or later, send your image a CGImageForProposedRect:context:hints: message, then write the CGImage out using a CGImageDestination object.

The rectangle should have NSZeroPoint as its origin, and its size be the size you want.

This still won't scale the image proportionally (maintaining aspect ratio); you have to do that yourself.


The pre-10.6 way to do this (without going through a TIFF representation) is to lock focus on the resized image, create an NSBitmapImageRep for the extent of the image (that is, a rectangle with zero origin and the image's size), unlock focus, and then ask that bitmap image rep for JPEG data.

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