Hi I'm trying to build a layout where some shapes will popup every 2 seconds. If the user will click one of these shapes, they have to disappear.
What is the correct way of doing this? I thought about a thread, but i missed out. Here's my code at the moment (is not working):
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
l = new LinearLayout(this);
setContentView(l);
int counter = 1;
View v = new CustomDrawableView(this,20,50);
l.addView(v开发者_开发知识库);
Thread t = new Thread() {
public void run() {
while (true) {
Log.i("THREAD","INSIDE");
View h = new CustomDrawableView(c,
(int)Math.round(Math.random()*100),
(int)Math.round(Math.random()*100));
SystemClock.sleep(2000);
l.addView(h);
}
}
};
t.start();
}
You can't manipulate the screen in a separate thread. You should use a handler since that gets called on the UI thread.
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
l = new LinearLayout(this);
setContentView(l);
int counter = 1;
View v = new CustomDrawableView(this,20,50);
l.addView(v);
ShapeHandler handler = new ShapeHandler();
handler.sendEmptyMessage(0);
}
private class ShapeHandler extends Handler
{
@Override
public void handleMessage(Message msg)
{
View h = new CustomDrawableView(c,
(int)Math.round(Math.random()*100),
(int)Math.round(Math.random()*100));
l.addView(h);
this.sendEmptyMessageDelayed(0, 2000);
}
}
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