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Strange Flex callLater x position Behavior

开发者 https://www.devze.com 2022-12-21 19:30 出处:网络
I\'m not sure exactly where this is happening, but what I\'m trying to do is make a scrolling ticker using flex, and it works fine when there is one of them on the screen, but when there are two, stra

I'm not sure exactly where this is happening, but what I'm trying to do is make a scrolling ticker using flex, and it works fine when there is one of them on the screen, but when there are two, strange things happen.

The way I have designed this for live updating, when the child of my hbox goes off the screen, I remove it and add another child to the end of it. This happens to reset the X position of the hbox, which isn't too bad, but it also resets the X position of any other hbox I have on the screen. Here is code that demonstrates what I'm seeing:

To use this, run the flex program, then click in the first hbox to set its x position to your mouseX. When the x position of the second hbox (hbox3) is reset, so will the first hbox's (hbox2) X position.

<?xml version="1.0" encoding="utf-8"?>
<mx:Application creationComplete="addToBoxes()" xmlns:mx="http://www.adobe.com/2006/mxml" layout="vertical" >
    <mx:Script>
        <![CDATA[
            import mx.controls.Button;
            private const speed:Number = 1;

            private function moveBox3():void{
                box3.move(box3.x + speed, box3.y)
                if(Math.random() > .99 && box3.numChildren > 0)
                    box3.removeChildAt(0)
                callLater(moveBox3) 
            }
            private function addToBoxes():void{
                for(var i:int = 0; i < 8; i++){
              开发者_开发知识库      var a:Button = new Button;
                    box2.addChild(a);
                    a.label = "Box2:" + String(i)
                }
                for(var j:int = 0; j < 8; j++){
                    var b:Button = new Button;
                    box3.addChild(b)
                    b.label = "Box3: " + String(j)
                }
            }

        ]]>
    </mx:Script>

    <mx:HBox id="box2" width="100%" click="box2.x = mouseX" borderStyle="solid"/>
    <mx:HBox id="box3" width="100%" creationComplete="moveBox3()" borderStyle="solid"/>
</mx:Application>

How can I prevent this from happening, or what is a better way to make an updating ticker like I am trying to do?


The problem still exists, but I found away around. For the record, I ended up making a custom component that handles the scrolling internally (canvas instead of HBox also, so you can reference children, and it doesn't jump when you removeChild). I just put two of those on the stage and it works well enough.

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