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Read write mutex in C++

开发者 https://www.devze.com 2022-12-21 18:24 出处:网络
This is an interview question. How do you implement a read/write mutex? There will be multiple threads reading and writing to a resource. I\'m not sure how to go about it. If there\'s any information

This is an interview question. How do you implement a read/write mutex? There will be multiple threads reading and writing to a resource. I'm not sure how to go about it. If there's any information needed, please let me know.

Update: I'm not sure if my statement above is valid/under开发者_如何学Cstandable. But what I really want to know is how do you implement multiple read and multiple writes on a single object in terms of mutex and other synchronization objects needed?


Check out Dekker's algorithm.

Dekker's algorithm is the first known correct solution to the mutual exclusion problem in concurrent programming. The solution is attributed to Dutch mathematician Th. J. Dekker by Edsger W. Dijkstra in his manuscript on cooperating sequential processes. It allows two threads to share a single-use resource without conflict, using only shared memory for communication.

Note that Dekker's algorithm uses a spinlock (not a busy waiting) technique.
(Th. J. Dekker's solution, mentioned by E. W. Dijkstra in his EWD1303 paper)

Read write mutex in C++


The short answer is that it is surprisingly difficult to roll your own read/write lock. It's very easy to miss a very subtle timing problem that could result in deadlock, two threads both thinking they have an "exclusive" lock, etc.

In a nutshell, you need to keep a count of how many readers are active at any particular time. Only when the number of active readers is zero, should you grant a thread write access. There are some design choices as to whether readers or writers are given priority. (Often, you want to give writers the priority, on the assumption that writing is done less frequently.) The (surprisingly) tricky part is to ensure that no writer is given access when there are readers, or vice versa.

There is an excellent MSDN article, "Compound Win32 Synchronization Objects" that takes you through the creation of a reader/writer lock. It starts simple, then grows more complicated to handle all the corner cases. One thing that stood out was that they showed a sample that looked perfectly good-- then they would explain why it wouldn't actually work. Had they not pointed out the problems, you might have never noticed. Well worth a read.

Hope this is helpful.


This sounds like an rather difficult question for an interview; I would not "implement" a read/write mutex, in the sense of writing one from scratch--there are much better off-the-shelf solutions available. The sensible real world thing would be to use an existing mutex type. Perhaps what they really wanted to know was how you would use such a type?


Afaik you need either an atomic compare-and-swap instruction, or you need to be able to disable interrupts. See Compare-and-swap on wikipedia. At least, that's how an OS would implement it. If you have an operating system, stand on it's shoulders, and use an existing library (boost for example).

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