typedef void (__thiscall* LPVOIDPROC) (void);
class ClassA
{
LPVOIDPROC m_pProc;
void SetProc(LPVOIDPROC pProc) { m_pProc = pProc; }
void OnSomeEvent() { m_pProc(); }
}
class ClassB
{
ClassA* pCA;
void Proc() { /* ... */ }
void Init()
{
// Assume pCA != 开发者_运维知识库NULL
pCA->Set((LPVOIDPROC)&ClassB::Proc); // error C2440
}
}
How to get rid of this error C2440: 'type cast' : cannot convert from 'void (__thiscall ClassB::* )(void)' to 'LPVOIDPROC' ? I don't want to limit LPVOIDPROC signature to ClassB only. This should be any class and referenced proc should not be static.
Workaround:
typedef void (* CLASSPROC) (void *);
template<class T, void (T::*proc)()>
void class_proc(void * ptr)
{
(static_cast<T*>(ptr)->*proc)();
}
class ClassA
{
CLASSPROC m_pProc;
void * m_pInstance;
public:
void SetProc(void *pInstance, CLASSPROC pProc) {
m_pInstance = pInstance;
m_pProc = pProc;
}
void OnSomeEvent() { m_pProc(m_pInstance); }
};
class ClassB
{
ClassA* pCA;
void Proc() { /* ... */ }
void Init()
{
// Assume pCA != NULL
pCA->SetProc(this, class_proc<ClassB, &ClassB::Proc>);
}
};
I refer you to this link. Your type LPVOIDPROC
is a pointer-to-function, which is not the same thing as a pointer-to-member-function. When you try to cast ClassB::Proc
, you are trying to convert a pointer-to-member-function, an invalid operation.
You should take a look at boost::function
, that offers exactly what you are looking for. Or you could use functors to encapsulate your functions if you don't want to resort to boost. Example:
struct VoidProcFunctor {
virtual void call() = 0;
};
class ClassB;
struct BProcFunctor : VoidProcFunctor {
BProcFunctor(ClassB* b) : b_(b) {}
void call();
private:
ClassB* b_;
}
class ClassA
{
public:
VoidProcFunctor* m_pProc;
void SetProc(VoidProcFunctor* pProc) { m_pProc = pProc; }
void OnSomeEvent() { m_pProc->call(); }
};
class ClassB
{
ClassA* pCA;
void Proc() { /* ... */ }
void Init()
{
// Assume pCA != NULL
// warning! this is not the best design possible
BProcFunctor* bproc = new BProcFunctor(this);
pCA->SetProc(bproc);
}
};
void BProcFunctor::call() { b_->proc() }
Non-static methods require a 'this' pointer, without a 'this' pointer you cannot call it, and so it makes no sense to cast it to a C function pointer.
Consider making a simple class (let's call it X) that has
- a data member that refers to a ClassB instance
- a () operator (although I prefer methods with clear names) calling ClassB::Proc using the ClassB instance as this-pointer.
Instead of passing a function pointer to class A, make an instance of X (with its datamember to ClassB filled in) and pass this to class A. Instead of calling a function pointer class A should call x().
Class X could even be written using templates, so if you have this situation for more than one class you must only write it once.
I think that in C# it can be done cleaner using delegates but I leave that to the C# and .Net specialists.
Never cast function pointers. You can end up with stack corruption. Don't do it.
Don't pass pointers to non-static member functions. They use a different calling convention and are not compatible.
In your case, making "Proc()" static might solve the problem.
You need your Proc
method to be a static method.
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