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C++ Timer function to provide time in nano seconds
I need to get out of a loop when approaching 3 seconds, so I need to calculate the elapsed time.
I'm moving some code from Java to C, and I was using the easy System.nanoTime() in Java,
How would I do that in C?
I noticed that time(NULL) will return the seconds, but I'm looking for more precision.
Thank you in advance
For the resolution you want, clock()
from the C standard library is sufficient:
#include <time.h>
#define RUNTIME_MAX_SEC 3
clock_t start = clock();
while(clock() - start < CLOCKS_PER_SEC * RUNTIME_MAX_SEC)
{ ... }
use gettimeofday , it has microseconds resolution. System.nanoTime() in Java is commonly implemented using gettimeofday on *nixes
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