开发者

Cannot connect to socket

开发者 https://www.devze.com 2022-12-19 22:18 出处:网络
Hey im writing an echo client, and for some reason the connectsock function is returning an error, and returning an INVALID_SOCKET. I can\'t figure out why is this. Can someone tell me why

Hey im writing an echo client, and for some reason the connectsock function is returning an error, and returning an INVALID_SOCKET. I can't figure out why is this. Can someone tell me why

/*********************************
*   echo1.cpp                    *
*                                *
*   Echo client - version 1      *
**********************************/
#include <winsock2.h>
#pragma comment(lib, "ws2_32.lib")
#include <string>
#include <iostream>
using namespace std;

const int  MAXBUF  = 128;
const int  MAXNAME = 80;

SOCKET connectsock (char*, char*, char*);

int main (int argc, char **argv) 
{
    char msg[MAXBUF] = "";
    char buf[MAXBUF] = "";
    char host[MAXNAME] = "";
    char service[MAXNAME] = "";
    int  len;
    SOCKET s;

    /* Must always initialize the Windows Sockets TCP/IP library */
    WORD wVersion = 0x0202;
    WSADATA wsaData;
    int iResult = WSAStartup( wVersion, &wsaData);
    if (iResult != 0) 
    {
        cout << "Unable to initialize Windows Socket library." << endl;
        return 0;
    }


    string hostaddress = argv[1];

    if(argv[2] == NULL)
    {
        strcpy_s(service, MAXNAME, "7");
    }
    else
    {
        strcpy_s(service, MAXNAME, argv[2]);
    }

    strcpy_s( host, MAXNAME, hostaddress.c_str() );



    s = connectsock(host, service, "tcp");
    if (s != INVALID_SOCKET) 
    {

        cout <<"Message?";
        cin.getline(msg, MAXBUF);


        // Now, let's try to send the message to the remote machine


        len = send(s, msg, (int) strlen(msg), 0);
        if (len > 0) 
        {
            cout << "Number of bytes sent: " << len << endl;
            cout << endl;
        } 
        else 
        {
            cout << "Unable to send message to remote machine." << endl;
            return 0;
        }

        // Message was sent.  Is there a reply from the remote machine?
        len = recv(s, buf, sizeof(buf), 0);
        if (len > 0) 
        {
            cout << "Received message: ";
            for (int i=0; i<len; i++) cout << buf[i];
            cout << endl;
            cout << "Number of bytes received: " << len << endl << endl;
        }
        cout << endl << endl;

        /* Close the socket (and thus the connection) */
        shutdown(s,1);
        closesocket(s);
    }
    WSACleanup();
}


/*------------------------------------------------------------------
* connectsock - allocate & connect a remote socket using TCP or UDP
*------------------------------------------------------------------
*/
SOCKET connectsock (char *host, char *service, char *protocol)
{   
    struct  hostent *phe;   
    struct  servent *pse;
    short   port;   
    int     ihost;  


    port = htons( (u_short) atoi(service)); // 1st try to convert string to integer
    if (port == 0)
    {                       // if that doesn't work, call service function
        pse = getservbyname(service,NULL);
        if (pse) 
        {
            port = pse->s_port;
        }
        else
        {
            cout << "Invalid service request." << endl;
            return INVALID_SOCKET;
        }
    }
/*
    cout << "Service: " << service << endl;
    cout << "Port:    " << htons(port) << endl;
*/


    ihost = inet_addr(host);    
    if (ihost == INADDR_NONE) 
    {   
        phe = gethostbyname(host);
        if (phe)
        {
            memmove(&ihost, phe->h_addr, phe->h_length);
        }
        else
        {
            cout << "Invalid Host." << endl;
            return INVALID_SOCKET;
        }
    }
/*
    cout << "Network address for hostname:         " << host << endl;
    cout << "32-bit address in Network Byte Order: " << ihost << endl;
    cout << "32-bit address in Host Byte Order:    " << ntohl(ihost) << endl;

    struct in_addr in;
    in.S_un.S_addr = ihost;
    cout << "Address as dotted decimal:            " << inet_ntoa(in) << endl;

*/

    struct sockaddr_in remote;  
    SOCKET s;                   

    if (_stricmp(protocol, "tcp") == 0) 
    {   
        s = socket(AF_INET, SOCK_STREAM, 0);

        if (s < 0 || s == INVALID_SOCKET)
        {
            cout << "Cannot create socket" << endl;
            return INVALID_SOCKET;
        }


        memset(&remote, 0, sizeof(remote));
        remote.sin_family = AF_INET;
        remote.sin_port = htons( (u_short) atoi(service));
        remote.sin_addr.s_addr = inet_addr(host);


        int status = connect(s, (LPSOCKADDR) &remote, sizeof(SOCKADDR));

        if (status == SOCKET_ERROR) 
        {
            cout << "Remote host/service not found - or connection refused" << endl;
            return INVALID_SOCKET;
        }
    }

    else if (_stricmp(protocol,"udp") == 0) 
    {   
    开发者_开发知识库    s = socket(AF_INET, SOCK_DGRAM,  0);
        if (s < 0 || s == INVALID_SOCKET) 
        {
            cout << "Cannot create socket" << endl;
            return INVALID_SOCKET;
        }
    }
    else 
    {                                   // Unknown or unsupported protocol request
        cout << "Invalid Protocol" << endl;
        return INVALID_SOCKET;
    }

    return s;
}


I think that you should use

      remote.sin_port = port;

instead of what you use:

      remote.sin_port = htons( (u_short) atoi(service));

because at some point before in the function you already try to convert the service into a port number. If the service is specified by name, as it seems in your example, this code will always give a remote.sin_port of 0.


When you run this code, are you possibly supplying a socket that is already in use? In windows you can do

netstat -a

And take a look to make sure that socket isn't already in use.

Note: I'm not a window user's so that command might now work.


Based on @Diego's sharp eye, I also noticed a second issue. This code:

remote.sin_addr.s_addr = inet_addr(host);

is odd because earlier you had checked inet_addr and then fallen back on gethostbyname if inet_addr failed. So if you have supplied a hostname, this will cause problems as well. You need to change that to:

remote.sin_addr.s_addr = ihost;
0

精彩评论

暂无评论...
验证码 换一张
取 消