I have very strange problem, when I don't understand what's going on at all, so I'm looking for explanation of it. Situation is as following:
I have a view controller with scrollview with three subviews in it. Those three subviews have method
-(void)loadContent
which loads content from database using CoreData in the background thread, creates subviews which represent loaded items and add them as own subviews calling [self addSubview: itemView]; That method is invoked as
[self performSelectorInBackground: @selector(loadContent) withObject: nil];
To load data from DB I'm using a singleton service class. Everything worked fine, but when those three views are loading their portions of data, it sometimes crashes the app.
I guessed it's because it shares one NSManagedObjectContext instance for all read operations, so I rewrote the class so it shares only NSManagedObjectModel and NSPersistentStoreCoordinator instances and creates it's own NSManagedObjectContext instance.
Suddenly, very strange thing happened. Data are loaded ok, subviews are created and added to the view hierarchy, but it get never displayed on the screen. When I switch back to the old singleton service class (sharing one managedObjectContext), it works again like a charm! (but with risk of crashing the app, though).
I absolutely don't get the point how loading data from DB is related to displaying items on the screen. More on that - when subviews are created and added to the view hierarchy, why the hell it don't get displayed?
The source looks like this:
- (void) loadContent {
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSArray *results = [(WLDataService *)[WLDataService service] loadItemsForGDView];
NSUInteger channelPosition = 0;
CGFloat position = 0.0;
CGFloat minuteWidth = ((self.superview.frame.size.width / 2.0) / 60.0);
for(Item *it in results) {
/// On following lines size and position of the view is computed according to item setup - skipping here...
/// Create item; it's simple subcl开发者_运维问答ass of UIView class
WLGDItemView *item = [[WLGDItemView alloc] init];
/// Variables used here are declared above when size and position is computed
item.frame = CGRectMake(itemX, itemY, itemWidth, itemHeight);
[self performSelectorOnMainThread: @selector(addSubview:) withObject: item waitUntilDone: NO];
/// This is just helper macro to release things
WL_RELEASE_SAFELY(item);
}
[pool drain];
}
The basic service class (non-singleton one) implementation is as follows (just interesting parts):
#import "WLLocalService.h"
static NSPersistentStoreCoordinator *sharedPSC = nil;
static NSManagedObjectModel *sharedMOM = nil;
@implementation WLLocalService
@synthesize managedObjectContext;
/// This is here for backward compatibility reasons
+ (WLLocalService *) service {
return [[[self alloc] init] autorelease];
}
#pragma mark -
#pragma mark Core Data stack
- (NSManagedObjectContext *) managedObjectContext {
if (managedObjectContext == nil) {
NSPersistentStoreCoordinator *coordinator = [self persistentStoreCoordinator];
if (coordinator != nil) {
managedObjectContext = [[NSManagedObjectContext alloc] init];
[managedObjectContext setPersistentStoreCoordinator: coordinator];
}
[managedObjectContext setUndoManager: nil];
[managedObjectContext setMergePolicy: NSMergeByPropertyStoreTrumpMergePolicy];
}
return managedObjectContext;
}
- (NSManagedObjectModel *) managedObjectModel {
if(sharedMOM == nil) {
sharedMOM = [[NSManagedObjectModel mergedModelFromBundles: nil] retain];
}
return sharedMOM;
}
- (NSPersistentStoreCoordinator *) persistentStoreCoordinator {
if(sharedPSC == nil) {
NSURL *storeUrl = [self dataStorePath];
NSError *error = nil;
sharedPSC = [[NSPersistentStoreCoordinator alloc] initWithManagedObjectModel: [self managedObjectModel]];
if (![sharedPSC addPersistentStoreWithType: NSSQLiteStoreType configuration: nil URL: storeUrl options: nil error: &error]) {
WLLOG(@"%@: %@", error, [error userInfo]);
}
}
return sharedPSC;
}
#pragma mark -
#pragma mark Path to data store file
- (NSURL *) dataStorePath {
return [NSURL fileURLWithPath: [WL_DOCUMENTS_DIR() stringByAppendingPathComponent: @"/DB.sqlite"]];
}
- (void)dealloc {
WL_RELEASE_SAFELY(managedObjectModel);
[super dealloc];
}
@end
I'd really love to know what's going on here and why it behaves so strange (and - of course - why it does not work, in particular). Can anybody explain that?
thanks to all
Have you read Multi Threading with Core-Data twice?
First, do not load or construct UI elements on a background thread. The UI (whether on the desktop or on the iPhone) is single threaded and manipulating it on multiple threads is a very bad idea.
Second, data that you load into one context will not be immediately visible in another context. This is what is causing part of your problem.
The solution is to move all your UI code to the main thread and warm up the Core Data cache on a background thread. This means to load the data on a background thread (into a separate cache) to load it into the NSPersistentStoreCoordinator
cache. Once that is complete your main thread can access that data very quickly because it is now in memory.
You realize that [WLDataService service]
does not actually return a singleton? It creates a new instance every time. So you are effectively working with multiple instances of the Core Data components.
What about:
static WLDataService* gSharedService = NULL;
@implementation WLDataService
+ (id) service
{
@synchronized (self) {
if (gSharedService == NULL) {
gSharedService = [[self alloc] init];
}
}
return gSharedService;
}
@end
That will create the same instance every time. You will also want to make your managedObjectContext
, managedObjectModel
and persistentStoreCoordinator
methods thread safe by using a @synchronized
block. Otherwise there is a change that multiple threads will initialize those at the same time, leading to unexpected behaviour.
精彩评论