I need to do a very simple 开发者_运维技巧thing - find out if the software keyboard is shown. Is this possible in Android?
NEW ANSWER added Jan 25th 2012
Since writing the below answer, someone clued me in to the existence of ViewTreeObserver and friends, APIs which have been lurking in the SDK since version 1.
Rather than requiring a custom Layout type, a much simpler solution is to give your activity's root view a known ID, say @+id/activityRoot
, hook a GlobalLayoutListener into the ViewTreeObserver, and from there calculate the size diff between your activity's view root and the window size:
final View activityRootView = findViewById(R.id.activityRoot);
activityRootView.getViewTreeObserver().addOnGlobalLayoutListener(new OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
int heightDiff = activityRootView.getRootView().getHeight() - activityRootView.getHeight();
if (heightDiff > dpToPx(this, 200)) { // if more than 200 dp, it's probably a keyboard...
// ... do something here
}
}
});
Using a utility such as:
public static float dpToPx(Context context, float valueInDp) {
DisplayMetrics metrics = context.getResources().getDisplayMetrics();
return TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, valueInDp, metrics);
}
Easy!
Note:
Your application must set this flag in Android Manifest android:windowSoftInputMode="adjustResize"
otherwise above solution will not work.
ORIGINAL ANSWER
Yes it's possible, but it's far harder than it ought to be.
If I need to care about when the keyboard appears and disappears (which is quite often) then what I do is customize my top-level layout class into one which overrides onMeasure()
. The basic logic is that if the layout finds itself filling significantly less than the total area of the window, then a soft keyboard is probably showing.
import android.app.Activity;
import android.content.Context;
import android.graphics.Rect;
import android.util.AttributeSet;
import android.widget.LinearLayout;
/*
* LinearLayoutThatDetectsSoftKeyboard - a variant of LinearLayout that can detect when
* the soft keyboard is shown and hidden (something Android can't tell you, weirdly).
*/
public class LinearLayoutThatDetectsSoftKeyboard extends LinearLayout {
public LinearLayoutThatDetectsSoftKeyboard(Context context, AttributeSet attrs) {
super(context, attrs);
}
public interface Listener {
public void onSoftKeyboardShown(boolean isShowing);
}
private Listener listener;
public void setListener(Listener listener) {
this.listener = listener;
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
int height = MeasureSpec.getSize(heightMeasureSpec);
Activity activity = (Activity)getContext();
Rect rect = new Rect();
activity.getWindow().getDecorView().getWindowVisibleDisplayFrame(rect);
int statusBarHeight = rect.top;
int screenHeight = activity.getWindowManager().getDefaultDisplay().getHeight();
int diff = (screenHeight - statusBarHeight) - height;
if (listener != null) {
listener.onSoftKeyboardShown(diff>128); // assume all soft keyboards are at least 128 pixels high
}
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
}
}
Then in your Activity class...
public class MyActivity extends Activity implements LinearLayoutThatDetectsSoftKeyboard.Listener {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
...
LinearLayoutThatDetectsSoftKeyboard mainLayout = (LinearLayoutThatDetectsSoftKeyboard)findViewById(R.id.main);
mainLayout.setListener(this);
...
}
@Override
public void onSoftKeyboardShown(boolean isShowing) {
// do whatever you need to do here
}
...
}
So hopefully this helps someone out.
The new answer that Reuben Scratton gave is great and really efficient, but it really only works if you set your windowSoftInputMode to adjustResize. If you set it to adjustPan, it's still not possible to detect whether or not the keyboard is visible using his code snippet. To work around this, I made this tiny modification to the code above.
final View activityRootView = findViewById(R.id.activityRoot);
activityRootView.getViewTreeObserver().addOnGlobalLayoutListener(new OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
Rect r = new Rect();
//r will be populated with the coordinates of your view that area still visible.
activityRootView.getWindowVisibleDisplayFrame(r);
int heightDiff = activityRootView.getRootView().getHeight() - r.height();
if (heightDiff > 0.25*activityRootView.getRootView().getHeight()) { // if more than 25% of the screen, its probably a keyboard...
... do something here
}
}
});
It has been forever in terms of computer but this question is still unbelievably relevant!
So I've taken the above answers and have combined and refined them a bit...
public interface OnKeyboardVisibilityListener {
void onVisibilityChanged(boolean visible);
}
public final void setKeyboardListener(final OnKeyboardVisibilityListener listener) {
final View activityRootView = ((ViewGroup) getActivity().findViewById(android.R.id.content)).getChildAt(0);
activityRootView.getViewTreeObserver().addOnGlobalLayoutListener(new OnGlobalLayoutListener() {
private boolean wasOpened;
private final int DefaultKeyboardDP = 100;
// From @nathanielwolf answer... Lollipop includes button bar in the root. Add height of button bar (48dp) to maxDiff
private final int EstimatedKeyboardDP = DefaultKeyboardDP + (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP ? 48 : 0);
private final Rect r = new Rect();
@Override
public void onGlobalLayout() {
// Convert the dp to pixels.
int estimatedKeyboardHeight = (int) TypedValue
.applyDimension(TypedValue.COMPLEX_UNIT_DIP, EstimatedKeyboardDP, activityRootView.getResources().getDisplayMetrics());
// Conclude whether the keyboard is shown or not.
activityRootView.getWindowVisibleDisplayFrame(r);
int heightDiff = activityRootView.getRootView().getHeight() - (r.bottom - r.top);
boolean isShown = heightDiff >= estimatedKeyboardHeight;
if (isShown == wasOpened) {
Log.d("Keyboard state", "Ignoring global layout change...");
return;
}
wasOpened = isShown;
listener.onVisibilityChanged(isShown);
}
});
}
Works for me :)
NOTE: If you notice that the DefaultKeyboardDP does not fit your device play with the value and post a comment for everyone to know what should be the value... eventually we will get the correct value to fit all devices!
For more details, check out the implementation on Cyborg
Sorry for the late answer, but I had created a little helper class to handle open/close events with notifying listeners and other useful things, may be someone would find it helpful:
import android.graphics.Rect;
import android.view.View;
import android.view.ViewTreeObserver;
import java.util.LinkedList;
import java.util.List;
public class SoftKeyboardStateWatcher implements ViewTreeObserver.OnGlobalLayoutListener {
public interface SoftKeyboardStateListener {
void onSoftKeyboardOpened(int keyboardHeightInPx);
void onSoftKeyboardClosed();
}
private final List<SoftKeyboardStateListener> listeners = new LinkedList<SoftKeyboardStateListener>();
private final View activityRootView;
private int lastSoftKeyboardHeightInPx;
private boolean isSoftKeyboardOpened;
public SoftKeyboardStateWatcher(View activityRootView) {
this(activityRootView, false);
}
public SoftKeyboardStateWatcher(View activityRootView, boolean isSoftKeyboardOpened) {
this.activityRootView = activityRootView;
this.isSoftKeyboardOpened = isSoftKeyboardOpened;
activityRootView.getViewTreeObserver().addOnGlobalLayoutListener(this);
}
@Override
public void onGlobalLayout() {
final Rect r = new Rect();
//r will be populated with the coordinates of your view that area still visible.
activityRootView.getWindowVisibleDisplayFrame(r);
final int heightDiff = activityRootView.getRootView().getHeight() - (r.bottom - r.top);
if (!isSoftKeyboardOpened && heightDiff > 100) { // if more than 100 pixels, its probably a keyboard...
isSoftKeyboardOpened = true;
notifyOnSoftKeyboardOpened(heightDiff);
} else if (isSoftKeyboardOpened && heightDiff < 100) {
isSoftKeyboardOpened = false;
notifyOnSoftKeyboardClosed();
}
}
public void setIsSoftKeyboardOpened(boolean isSoftKeyboardOpened) {
this.isSoftKeyboardOpened = isSoftKeyboardOpened;
}
public boolean isSoftKeyboardOpened() {
return isSoftKeyboardOpened;
}
/**
* Default value is zero {@code 0}.
*
* @return last saved keyboard height in px
*/
public int getLastSoftKeyboardHeightInPx() {
return lastSoftKeyboardHeightInPx;
}
public void addSoftKeyboardStateListener(SoftKeyboardStateListener listener) {
listeners.add(listener);
}
public void removeSoftKeyboardStateListener(SoftKeyboardStateListener listener) {
listeners.remove(listener);
}
private void notifyOnSoftKeyboardOpened(int keyboardHeightInPx) {
this.lastSoftKeyboardHeightInPx = keyboardHeightInPx;
for (SoftKeyboardStateListener listener : listeners) {
if (listener != null) {
listener.onSoftKeyboardOpened(keyboardHeightInPx);
}
}
}
private void notifyOnSoftKeyboardClosed() {
for (SoftKeyboardStateListener listener : listeners) {
if (listener != null) {
listener.onSoftKeyboardClosed();
}
}
}
}
Usage example:
final SoftKeyboardStateWatcher softKeyboardStateWatcher
= new SoftKeyboardStateWatcher(findViewById(R.id.activity_main_layout);
// Add listener
softKeyboardStateWatcher.addSoftKeyboardStateListener(...);
// then just handle callbacks
Some improvements to avoid wrongly detect the visibility of soft keyboard on high density devices:
Threshold of height difference should be defined as 128 dp, not 128 pixels.
Refer to Google design doc about Metrics and Grid, 48 dp is comfortable size for touch object and 32 dp is minimum for buttons. Generic soft keyboard should include 4 rows of key buttons, so minimum keyboard height should be: 32 dp * 4 = 128 dp, that means threshold size should transfer to pixels by multiply device density. For xxxhdpi devices (density 4), the soft keyboard height threshold should be 128 * 4 = 512 pixels.Height difference between root view and its visible area:
root view height - status bar height - visible frame height = root view bottom - visible frame bottom, since status bar height equal to the top of root view visible frame.private final String TAG = "TextEditor"; private TextView mTextEditor; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_editor); mTextEditor = (TextView) findViewById(R.id.text_editor); mTextEditor.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() { @Override public void onGlobalLayout() { isKeyboardShown(mTextEditor.getRootView()); } }); } private boolean isKeyboardShown(View rootView) { /* 128dp = 32dp * 4, minimum button height 32dp and generic 4 rows soft keyboard */ final int SOFT_KEYBOARD_HEIGHT_DP_THRESHOLD = 128; Rect r = new Rect(); rootView.getWindowVisibleDisplayFrame(r); DisplayMetrics dm = rootView.getResources().getDisplayMetrics(); /* heightDiff = rootView height - status bar height (r.top) - visible frame height (r.bottom - r.top) */ int heightDiff = rootView.getBottom() - r.bottom; /* Threshold size: dp to pixels, multiply with display density */ boolean isKeyboardShown = heightDiff > SOFT_KEYBOARD_HEIGHT_DP_THRESHOLD * dm.density; Log.d(TAG, "isKeyboardShown ? " + isKeyboardShown + ", heightDiff:" + heightDiff + ", density:" + dm.density + "root view height:" + rootView.getHeight() + ", rect:" + r); return isKeyboardShown; }
Wow, We have Good news Android Geeks. And its time to say goodbye to the old way. First I will add official release note to read and know more about these methods/ classes, and then we will see these amazing methods/ classes
Breaking Note: Do not add these into your release apps, until these classes/ methods are released
How to check keyboard visibility
val insets = ViewCompat.getRootWindowInsets(view)
val isKeyboardVisible = insets.isVisible(Type.ime())
Few other utilities
How to get the height of Keyboard
val insets = ViewCompat.getRootWindowInsets(view)
val keyboardHeight = insets.getInsets(Type.ime()).bottom
How to show/ hide the keyboard
val controller = view.windowInsetsController
// Show the keyboard
controller.show(Type.ime())
// Hide the keyboard
controller.hide(Type.ime())
Note: WindowInsetsController added in API-30, so wait till backward compatible class is not available.
How to listen to keyboard hide/ show event
ViewCompat.setOnApplyWindowInsetsListener(view) { v, insets ->
val isKeyboardVisible = insets.isVisible(Type.ime())
if (isKeyboardVisible) {
// Do it when keyboard is being shown
} else {
// Do it when keyboard is hidden
}
// Return the insets to keep going down this event to the view hierarchy
insets
}
I used a little time to figure this out... I ran it some CastExceptions, but figured out that you can replace you LinearLayout in the layout.xml with the name of the class.
Like this:
<?xml version="1.0" encoding="UTF-8"?>
<LinearLayout android:layout_width="fill_parent" android:layout_height="fill_parent"
xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/llMaster">
<com.ourshoppingnote.RelativeLayoutThatDetectsSoftKeyboard android:background="@drawable/metal_background"
android:layout_width="fill_parent" android:layout_height="fill_parent"
android:id="@+id/rlMaster" >
<LinearLayout android:layout_width="fill_parent"
android:layout_height="1dip" android:background="@drawable/line"></LinearLayout>
....
</com.ourshoppingnote.RelativeLayoutThatDetectsSoftKeyboard>
</LinearLayout>
That way you do not run into any cast issues.
... and if you don't want to do this on every page, I recommend that you use "MasterPage in Android". See the link here: http://jnastase.alner.net/archive/2011/01/08/ldquomaster-pagesrdquo-in-android.aspx
The idea is, if you need to hide your keyboard and check soft input state at the same time, use the following solution:
public boolean hideSoftInput() {
InputMethodManager imm = (InputMethodManager) getSystemService(Activity.INPUT_METHOD_SERVICE);
return imm.hideSoftInputFromWindow(mViewPager.getWindowToken(), 0);
}
This method returns true if keyboard was shown before hiding.
Checking the height of elements is not reliable because some keyboards like WifiKeyboard have zero height.
Instead, you can use the callback result of showSoftInput() and hideSoftInput() to check for the status of the keyboard. Full details and example code at
https://rogerkeays.com/how-to-check-if-the-software-keyboard-is-shown-in-android
You can observe softkeyboard's hide by using activity's decorView.
public final class SoftKeyboardUtil {
public static final String TAG = "SoftKeyboardUtil";
public static void observeSoftKeyBoard(Activity activity , final OnSoftKeyBoardHideListener listener){
final View decorView = activity.getWindow().getDecorView();
decorView.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
Rect rect = new Rect();
decorView.getWindowVisibleDisplayFrame(rect);
int displayHight = rect.bottom - rect.top;
int hight = decorView.getHeight();
boolean hide = (double)displayHight / hight > 0.8 ;
if(Log.isLoggable(TAG, Log.DEBUG)){
Log.d(TAG ,"DecorView display hight = "+displayHight);
Log.d(TAG ,"DecorView hight = "+ hight);
Log.d(TAG, "softkeyboard visible = " + !hide);
}
listener.onSoftKeyBoardVisible(!hide);
}
});
}
public interface OnSoftKeyBoardHideListener{
void onSoftKeyBoardVisible(boolean visible);
}
}
Instead of assuming the difference coding I did something like this, as I dint had menu options in my application.
final View root= findViewById(R.id.myrootview);
root.getViewTreeObserver().addOnGlobalLayoutListener(new OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
int heightDiff = root.getRootView().getHeight() - root.getHeight();
Rect rectgle= new Rect();
Window window= getWindow();
window.getDecorView().getWindowVisibleDisplayFrame(rectgle);
int contentViewTop=
window.findViewById(Window.ID_ANDROID_CONTENT).getTop();
if(heightDiff <= contentViewTop){
//Soft KeyBoard Hidden
}else{
//Soft KeyBoard Shown
}
}
});
There is also solution with system insets, but it works only with API >= 21
(Android L
). Say you have BottomNavigationView
, which is child of LinearLayout
and you need to hide it when keyboard is shown:
> LinearLayout
> ContentView
> BottomNavigationView
All you need to do is to extend LinearLayout
in such way:
public class KeyboardAwareLinearLayout extends LinearLayout {
public KeyboardAwareLinearLayout(Context context) {
super(context);
}
public KeyboardAwareLinearLayout(Context context, @Nullable AttributeSet attrs) {
super(context, attrs);
}
public KeyboardAwareLinearLayout(Context context,
@Nullable AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
}
public KeyboardAwareLinearLayout(Context context, AttributeSet attrs,
int defStyleAttr, int defStyleRes) {
super(context, attrs, defStyleAttr, defStyleRes);
}
@Override
public WindowInsets onApplyWindowInsets(WindowInsets insets) {
int childCount = getChildCount();
for (int index = 0; index < childCount; index++) {
View view = getChildAt(index);
if (view instanceof BottomNavigationView) {
int bottom = insets.getSystemWindowInsetBottom();
if (bottom >= ViewUtils.dpToPx(200)) {
// keyboard is shown
view.setVisibility(GONE);
} else {
// keyboard is hidden
view.setVisibility(VISIBLE);
}
}
}
return insets;
}
}
The idea is that when keyboard is shown, system insets are changed with pretty big .bottom
value.
There's a hidden method can help for this, InputMethodManager.getInputMethodWindowVisibleHeight
. But I don't know why it's hidden.
import android.content.Context
import android.os.Handler
import android.view.inputmethod.InputMethodManager
class SoftKeyboardStateWatcher(private val ctx: Context) {
companion object {
private const val DELAY = 10L
}
private val handler = Handler()
private var isSoftKeyboardOpened: Boolean = false
private val height: Int
get() {
val imm = ctx.getSystemService(Context.INPUT_METHOD_SERVICE) as InputMethodManager
val method = imm.javaClass.getMethod("getInputMethodWindowVisibleHeight")
method.isAccessible = true
return method.invoke(imm) as Int
}
private val task: Runnable by lazy {
Runnable {
start()
if (!isSoftKeyboardOpened && height > 0) {
isSoftKeyboardOpened = true
notifyOnSoftKeyboardOpened(height)
} else if (isSoftKeyboardOpened && height == 0) {
isSoftKeyboardOpened = false
notifyOnSoftKeyboardClosed()
}
}
}
var listener: SoftKeyboardStateListener? = null
interface SoftKeyboardStateListener {
fun onSoftKeyboardOpened(keyboardHeightInPx: Int)
fun onSoftKeyboardClosed()
}
fun start() {
handler.postDelayed(task, DELAY)
}
fun stop() {
handler.postDelayed({
if (!isSoftKeyboardOpened) handler.removeCallbacks(task)
}, DELAY * 10)
}
private fun notifyOnSoftKeyboardOpened(keyboardHeightInPx: Int) {
listener?.onSoftKeyboardOpened(keyboardHeightInPx)
}
private fun notifyOnSoftKeyboardClosed() {
listener?.onSoftKeyboardClosed()
}
}
I found that a combination of @Reuben_Scratton's method along with @Yogesh's method seems to work best. Combining their methods would yield something like this:
final View activityRootView = findViewById(R.id.activityRoot);
activityRootView.getViewTreeObserver().addOnGlobalLayoutListener(new OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
if (getResources().getConfiguration().keyboardHidden == Configuration.KEYBOARDHIDDEN_NO) { // Check if keyboard is not hidden
// ... do something here
}
}
});
None of these solutions will work for Lollipop as is. In Lollipop activityRootView.getRootView().getHeight()
includes the height of the button bar, while measuring the view does not. I've adapted the best/simplest solution above to work with Lollipop.
final View activityRootView = findViewById(R.id.activityRoot);
activityRootView.getViewTreeObserver().addOnGlobalLayoutListener(new OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
Rect r = new Rect();
//r will be populated with the coordinates of your view that area still visible.
activityRootView.getWindowVisibleDisplayFrame(r);
int heightDiff = activityRootView.getRootView().getHeight() - (r.bottom - r.top);
Resources res = getResources();
// The status bar is 25dp, use 50dp for assurance
float maxDiff =
TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, 50, res.getDisplayMetrics());
//Lollipop includes button bar in the root. Add height of button bar (48dp) to maxDiff
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
float buttonBarHeight =
TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, 48, res.getDisplayMetrics());
maxDiff += buttonBarHeight;
}
if (heightDiff > maxDiff) { // if more than 100 pixels, its probably a keyboard...
...do something here
}
}
});
I have just encountered a bug while using most of the solutions above that suggest adding a fixed number.
S4 is has a high dpi which resulted in the navigation bar's height being 100px thus my app thinking that the keyboard is open all the time.
So with all the new high res phones being released i believe using a hard coded value is not a good idea for long term.
A better approach that i found after some testing on various screens and devices was to use percentage. Get the difference between decorView and ur app content and afterwards check what is the percentage of that difference. From the stats that i got, most nav bar(regardless of the size, resolution etc..) will take between 3% to 5% of the screen. Where as if the keyboard is open it was taking between 47% to 55% of the screen.
As a conclusion my solution was to check if the diff is more than 10% then i assume its a keyboard open.
I used a slight variant of Reuban's answer, which proved to be more helpful in certain circumstances, especially with high resolution devices.
final View activityRootView = findViewById(android.R.id.content);
activityRootView.getViewTreeObserver().addOnGlobalLayoutListener(
new OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
int heightView = activityRootView.getHeight();
int widthView = activityRootView.getWidth();
if (1.0 * widthView / heightView > 3) {
//Make changes for Keyboard not visible
} else {
//Make changes for keyboard visible
}
}
});
It has been forever in terms of the computer but this question is still unbelievably relevant! So I've taken the above answers and have combined and refined them a bit...
public interface OnKeyboardVisibilityListener {
void onVisibilityChanged(boolean visible);
}
public final void setKeyboardListener(final OnKeyboardVisibilityListener listener) {
final View activityRootView = ((ViewGroup) getActivity().findViewById(android.R.id.content)).getChildAt(0);
activityRootView.getViewTreeObserver().addOnGlobalLayoutListener(new OnGlobalLayoutListener() {
private boolean wasOpened;
private final Rect r = new Rect();
@Override
public void onGlobalLayout() {
activityRootView.getWindowVisibleDisplayFrame(r);
int heightDiff = activityRootView.getRootView().getHeight() - (r.bottom - r.top);
boolean isOpen = heightDiff > 100;
if (isOpen == wasOpened) {
logDebug("Ignoring global layout change...");
return;
}
wasOpened = isOpen;
listener.onVisibilityChanged(isOpen);
}
});
}
It works for me.
Try this:
final View activityRootView = getWindow().getDecorView().getRootView();
activityRootView.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
Rect r = new Rect();
//r will be populated with the coordinates of your view that area still visible.
activityRootView.getWindowVisibleDisplayFrame(r);
int heightDiff = activityRootView.getRootView().getHeight() - (r.bottom - r.top);
if (heightDiff < activityRootView.getRootView().getHeight() / 4 ) { // if more than 100 pixels, its probably a keyboard...
// ... do something here ... \\
}
}
});
according to the doc.. https://developer.android.com/reference/androidx/core/view/WindowInsetsCompat
check release note.. https://developer.android.com/jetpack/androidx/releases/core#1.5.0-alpha02
To get the current keyboard visibility, you can use getRootWindowInsets
, and then call the isVisible()
function, passing in the IME type.
val windowinsetscompat = ViewCompat.getRootWindowInsets(view)
val imeVisible = windowinsetscompat.isVisible(Type.ime())
there is also listener for changes OnApplyWindowInsetsListener
ViewCompat.setOnApplyWindowInsetsListener(view) { v, insets ->
val imeVisible = insets.isVisible(Type.ime())
}
Don't make any hard code. Best way is you have to resize your views while on Get Focus on EditText with KeyBord Show. You can do this adding resize property on activity into Manifest file using below code.
android:windowSoftInputMode="adjustResize"
My answer is basically the same as Kachi's answer, but I wrapped it into a nice helper class to clean up the way it's used throughout my app.
import android.app.Activity;
import android.app.Fragment;
import android.graphics.Rect;
import android.view.View;
import android.view.ViewTreeObserver.OnGlobalLayoutListener;
/**
* Detects Keyboard Status changes and fires events only once for each change
*/
public class KeyboardStatusDetector {
KeyboardVisibilityListener visibilityListener;
boolean keyboardVisible = false;
public void registerFragment(Fragment f) {
registerView(f.getView());
}
public void registerActivity(Activity a) {
registerView(a.getWindow().getDecorView().findViewById(android.R.id.content));
}
public KeyboardStatusDetector registerView(final View v) {
v.getViewTreeObserver().addOnGlobalLayoutListener(new OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
Rect r = new Rect();
v.getWindowVisibleDisplayFrame(r);
int heightDiff = v.getRootView().getHeight() - (r.bottom - r.top);
if (heightDiff > 100) { // if more than 100 pixels, its probably a keyboard...
/** Check this variable to debounce layout events */
if(!keyboardVisible) {
keyboardVisible = true;
if(visibilityListener != null) visibilityListener.onVisibilityChanged(true);
}
} else {
if(keyboardVisible) {
keyboardVisible = false;
if(visibilityListener != null) visibilityListener.onVisibilityChanged(false);
}
}
}
});
return this;
}
public KeyboardStatusDetector setVisibilityListener(KeyboardVisibilityListener listener) {
visibilityListener = listener;
return this;
}
public static interface KeyboardVisibilityListener {
public void onVisibilityChanged(boolean keyboardVisible);
}
}
You can use this to detect keyboard changes anywhere throughout the app like this:
new KeyboardStatusDetector()
.registerFragment(fragment) //register to a fragment
.registerActivity(activity) //or register to an activity
.registerView(view) //or register to a view
.setVisibilityListener(new KeyboardVisibilityListener() {
@Override
public void onVisibilityChanged(boolean keyboardVisible) {
if(keyboardVisible) {
//Do stuff for keyboard visible
}else {
//Do stuff for keyboard hidden
}
}
});
Note: only use one of the "register" calls. They all work the same and are only there for convenience
i think this method will help you to find out is keybord is visible or not.
public Boolean isSoftKeyBoardVisible(){
InputMethodManager imm = (InputMethodManager)getSystemService(Context.INPUT_METHOD_SERVICE);
if (imm.isAcceptingText()) {
Log.d(TAG,"Software Keyboard was shown");
return true;
} else {
Log.d(TAG,"Software Keyboard was not shown");
return false;
}
}
you can try this, work great for me:
InputMethodManager imm = (InputMethodManager) getActivity().getSystemService(Context.INPUT_METHOD_SERVICE);
if (imm.isAcceptingText()) {
//Software Keyboard was shown..
} else {
//Software Keyboard was not shown..
}
I was having difficulty maintaining keyboard state when changing orientation of fragments within a viewpager. I'm not sure why, but it just seems to be wonky and acts differently from a standard Activity.
To maintain keyboard state in this case, first you should add android:windowSoftInputMode = "stateUnchanged"
to your AndroidManifest.xml
. You may notice, though, that this doesn't actually solve the entire problem -- the keyboard didn't open for me if it was previously opened before orientation change. In all other cases, the behavior seemed to be correct.
Then, we need to implement one of the solutions mentioned here. The cleanest one I found was George Maisuradze's--use the boolean callback from hideSoftInputFromWindow:
InputMethodManager imm = (InputMethodManager) getSystemService(Activity.INPUT_METHOD_SERVICE);
return imm.hideSoftInputFromWindow(mViewPager.getWindowToken(), 0);
I stored this value in my Fragment's onSaveInstanceState
method and retrieved it onCreate
. Then, I forcibly showed the keyboard in onCreateView
if it had a value of true
(it returns true if the keyboard is visible before actually hiding it prior to the Fragment destruction).
Here's my solution, and it works. Instead of looking for pixel size just check that the height of the content view has changed or not:
// Scroll to the latest comment whenever the keyboard is shown
commentsContent.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
private int oldHeight;
@Override
public void onGlobalLayout() {
int newHeight = commentsContent.getMeasuredHeight();
if (newHeight < oldHeight) {
// Check for the keyboard showing in case the height difference
// is a result of orientation change
if (isSoftKeyboardShowing(CommentsActivity.this)) {
// Keyboard is showing so scroll to the latest comment
scrollToLatestComment();
}
}
oldHeight = newHeight;
}
});
public static boolean isSoftKeyboardShowing(Activity activity) {
InputMethodManager inputMethodManager = (InputMethodManager) activity.getSystemService(Activity.INPUT_METHOD_SERVICE);
return inputMethodManager.isActive();
}
There is a direct method to find this out. And, it does not require any Layout changes.
So, it works in immersive fullscreen mode, too.
The trick is that you try to hide or show the soft keyboard and capture the result of that try.
No panic, this does not really show or hide the keyboard. We just ask for the state.
To stay up-to-date, you can simply repeat the operation, e.g. every 200 milliseconds, using a Handler.
You find an implementation here: https://stackoverflow.com/a/27567074/2525452
This solution may re-opens the keyboard but it works.
InputMethodManager inputManager = ( (InputMethodManager) this.getSystemService(Context.INPUT_METHOD_SERVICE) );
private boolean isKeyboardShowing() {
boolean isKeyboardShowing = inputManager.hideSoftInputFromWindow(irrelevantView.getWindowToken(), 0);
if (isKeyboardShowing) {
inputManager.showSoftInput(this.getCurrentFocus(), 0);
}
return isKeyboardShowing;
}
After understanding some of the issues with different resolutions, I decided to use a relative size. As I noticed the difference between visible and hidden states is about 30%. So I decided to replace 128 PX with 0.3.
And I added this class listener to notify of any change.
Here is my version
import android.app.*;
import android.graphics.*;
import android.view.*;
public class SoftKeyboardState {
public static final int HIDDEN = 0, VISIBLE = 1;
private OnKeyboardStateChangedListener listener;
private View decorView;
public SoftKeyboardState(Activity activity) {
this.decorView = activity.findViewById(android.R.id.content);
initKeyboardListener();
}
private void initKeyboardListener() {
decorView.getViewTreeObserver().addOnGlobalLayoutListener(
new ViewTreeObserver.OnGlobalLayoutListener(){
private final Rect windowVisibleDisplayFrame = new Rect();
private int lastVisibleDecorViewHeight;
@Override
public void onGlobalLayout() {
decorView.getWindowVisibleDisplayFrame(windowVisibleDisplayFrame);
final int visibleDecorViewHeight = windowVisibleDisplayFrame.height();
if (lastVisibleDecorViewHeight != 0) {
if ((lastVisibleDecorViewHeight > visibleDecorViewHeight) && (lastVisibleDecorViewHeight / visibleDecorViewHeight >= 0.3f)) {
// visible
if (listener != null)listener.onKeyboardStateChanged(VISIBLE);
} else if ((lastVisibleDecorViewHeight < visibleDecorViewHeight) && (visibleDecorViewHeight / lastVisibleDecorViewHeight >= 0.3f)) {
// hidden
if (listener != null)listener.onKeyboardStateChanged(HIDDEN);
}
}
lastVisibleDecorViewHeight = visibleDecorViewHeight;
}
});
}
public void setOnKeyboardStateChangedListener(OnKeyboardStateChangedListener listener) {
this.listener = listener;
}
public interface OnKeyboardStateChangedListener {
public void onKeyboardStateChanged(int state);
}
}
99% of solutions here are based on probability of IME WINDOW SIZE and each such solution is a sh... worth!
because:
- OVERLAYS - from User apps or System apps
- IME have no MINIMUM SIZE it can take 100% of window size and can be so thin as imagination of developer implementation :)
- MODAL windows / MULTI windows
- and many many more like no knowledge of IPC (eg: foreign window or its content detection)
so guessing it's IME is always wrong - don't guess be sure !!!
@kevin-du is best solution wright now as its query IMM for IME height - but as it said the method is hidden API so using it could be dangerous in the way of getting wrong "false negative results" - by wrong dev usage.
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