I want a function that does this:
private static dynamic Zero(Type T)
{
if (T == typeof(Decimal))
{
return Decimal.Zero;
}
else if (T == typeof(Double))
{
return new Double();
}
else if (T == typeof(Int64))
{
return new Int64();
}
...
}
But for all Types. I'd like to avoid writing a giant else if开发者_StackOverflow社区 statement. Is there any other way to do this? I'm using C# 4.0.
return default(T);
For a value type, the default constructor would work.
if(T.IsValueType()) return Activator.CreateInstance(T);
Then you can do other stuff, like testing for a Zero method on the type and if so, calling that.
No need for dynamic
here:
private static T Zero<T>()
{
return default(T);
}
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