I'm stuck with a c++ assignment where I should make a sim开发者_JS百科ple thread and another thread that has the same logic but also have a memory leak.
This should just be an easy thread example, even not doing anything useful in itself. So I guess my question is, what is the easiest thread that can be made in c++ and if I have understood correctly that to make it leak memory, I should make a variable, that is never deleted? Also should this "leak" be placed in a loop or made to repeat in some other fashion...because for me just leaving one variable undeleted doesn't seem like a major leak.
This would be enough for a leak:
new char;
You can place it in a loop if you want more, but be careful -
while( true ) {
new char;
}
brings most systems to a halt quite quickly - they start swapping and become barely usable. IMO you should stick to leaking a couple of objects unless you have other specific requirements.
You could always allocate a large object (such as a big buffer) and never free it; that way a single allocation would be a substantial memory leak.
As well, if you had a thread that was designed as some kind of frequently called worker thread and had a small memory leak there, over the runtime of your program you could easily run into memory problems through "death of a thousand cuts" style leaks.
There is a Boost Thread library, which is probably your easiest option for threads in C++. Yes, a memory leak is just an undeleted variable. If you don't want a one-variable memory leak, just allocate an array of whatever size you deem necessary. new char[x]
, where x is how many bytes of memory leakage you want
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