I have read the knowledgebase article "Streaming media - Start to finish" It is working fine. When I click the open video, the player screen is open. When I click the back button before the player is realized, it does not come to back to the right screen.
when sp.realize(); method executing user can't come to back screen.
after loading player. it close.
How to go back a screen if sp.realize() method is still executing?
new Thread(new Runnable()
{
public void run()
{
try
{
if(sp==null)
{
sp = new StreamingPlayer(url, contentType);
sp.setBufferCapacity(bufferCapacity);
sp.setInitialBuffer(initBuffer);
sp.setRestartThreshold(restartThreshold);
sp.setBufferLeakSize(bufferLeakSize);
sp.setConnectionTimeout(connectionTimeout);
sp.setLogLevel(logLevel);
sp.enableLogging(eventLogEnabled, sdLogEnabled);
sp.addStreamingPlayerListener(playerScreen);
sp.realize();
开发者_运维技巧 volC = (VolumeControl)sp.getControl("VolumeControl");
if(contentType.toLowerCase().indexOf("video")!=-1)
{
vidC = (VideoControl)sp.getControl("VideoControl");
videoField = (Field)vidC.initDisplayMode(VideoControl.USE_GUI_PRIMITIVE, "net.rim.device.api.ui.Field");
vidC.setDisplaySize(Display.getWidth(), Display.getHeight()-timeSeeker.getHeight()-byteSeeker.getHeight());
UiApplication.getUiApplication().invokeLater(new Runnable()
{
public void run()
{
replace(getField(0), videoField);
}
});
vidC.setVisible(true);
}
if(contentType.toLowerCase().indexOf("audio")!=-1)
{
audioIcon = true;
if(!(getField(0)==albumArt))
{
UiApplication.getUiApplication().invokeLater(new Runnable(){
public void run()
{
replace(videoField, (Field)albumArt);
}
});
}
}
sp.start();
}
else
{
sp.stop();
sp.close();
sp = null;
run();
}
} catch(Throwable t)
{
//log(t.toString());
}
}
}).start();
I'm not sure exactly what you mean by this. However, have you tried running the audio stuff in a separate thread? That should reduce the likelihood of it interfering with anything else.
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