I am trying to add a canvas view to a relative layout inside a horizontal scroll view.
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:background="#fff"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
>
&l开发者_如何学Got;HorizontalScrollView xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/hsv"
android:layout_width="fill_parent"
android:background="#EEDB00"
android:layout_height="30mm">
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/canvas"
android:background="#000"
android:layout_width="300mm"
android:layout_height="20mm">
</RelativeLayout>
</HorizontalScrollView>
</RelativeLayout>
I created a class called CanvasView which extends View, and I drew some basic shapes by over-riding onDraw(). However the canvas does not appear in the relativelayout, when I do:
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
cView = new CanvasView(this);
rLayout = (RelativeLayout)this.findViewById(R.id.canvas);
rLayout.addView(cView);
}
However, when I directly add it by calling setContentView(cView);
it works. On digging, I found that when I call addView()
, the onDraw()
is not firing at all, and hence the canvas is not drawn... Any ideas on how to fix this?
I'm not in a position to test this myself at the moment, but I think your problem is that you're not applying any LayoutParams to the View, which may mean it occupies no screen space. If a View is ever off-screen or completely obscured or the system otherwise decides that nothing it draws will be visible, then I believe onDraw() won't be called at all.
Try setting some width and height to your View when you add it to your RelativeLayout:
RelativeLayout.LayoutParams params = new RelativeLayout.LayoutParams(50,50);
rLayout.addView(cView, params);
精彩评论