CvSeq* circles = cvHoughCircles
Can anyone help me please and thank you!
#include <stdio.h>
#include <cv.h>
#include <highgui.h>
#include <math.h>
int main(int argc, char** argv)
{
IplImage* img = cvLoadImage("C:\\Users\\Nathan\\Desktop\\SnookerPic.png");
IplImage* gray = cvCreateImage
(cvGetSize(img), IPL_DEPTH_8U, 1);
CvMemStorage* storage = cvCreateMemStorage(0);
cvCvtColor(img, gray, CV_BGR2GRAY);
// This is done so as to prevent a lot of false circles from being detected
cvSmooth(gray, gray, CV_GAUSSIAN, 7, 7);
IplImage* canny = cvCreateImage(cvGetSize(img),IPL_DEPTH_8U,1);
IplImage* rgbcanny = cvCreateImage(cvGetSize(img),IPL_DEPTH_8U,3);
cvCanny(gray, canny, 50, 100, 3);
CvSeq* circles = cvHoughCircles(gray, storage, CV_HOUGH_GRADIENT, 1, 40.0, 100, 100,0,0);
cvCvtColor(canny, rgbcanny, CV_GRAY2BGR);
for (int i = 0; i < circles->total; i++)
{
// round the floats to an int
float* p = (float*)cvGetSeqElem(circles, i);
cv::Point center(cvRound(p[0]), cvRound(p[1]));
int radius = cvRound(p[2]);
// draw the circle center
cvCircle(img, center, 3, CV_RGB(0,255,0), -1, 8, 0 );
// draw the circle outline
cvCircle(img, center, radius+1, CV_RGB(0,0,255), 2, 8, 0 );
printf("x: %d y: %d r: %d\n",center.x,center.y, radius);
}
cvNamedWindow("circles", 1);
cvNamedWindow("Image", 1);
cvShowImage("circles", rgbcanny);
cvShowImage("Image", img);
cvSaveImage("out.png", rgbcanny);
cvWaitKey(0);
return 0;
}
I believe that the problem comes from your cvHoughCircles parameters:
CvSeq* cvHoughCircles(CvArr* image, CvMemStorage* circleStorage, int method, double dp, double minDist, double param1=100, double param2=100, int minRadius=0, int maxRadius=0 )
minDist – Minimum distance between the centers of the detected circles. If the parameter is too small, multiple neighbor circles may be falsely detected in addition to a true one. If it is too large, some circles may be missed.
You are using maybe a too large minDist (in your case max 2-3 balls will be detected vertically and probably also horizontally).
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