Here is my code :
import QtQuick 1.0
ListModel {
property real firstValue: 2
property real secondValue: 3
property real thirdValue: 1
id: leftGrid
ListElement {
icon: "Images/1.png"
value: leftGrid.firstValue
}
ListElement {
icon: "2.png"
value: -1
}
ListElement {
icon: "3.png"
value: leftGrid.secondValue
}
ListE开发者_高级运维lement {
icon: "4.png"
value: leftGrid.thirdValue
}
}
This gives me the error:
ListElement: cannot use script for property value
What should I do?
The ListElement
fields are not QML properties in the traditional sense, but rather the roles in its parent ListModel
. So property binding does not work in this case. That is why you get QML error: "ListElement: cannot use script for property value", which is a bit confusing.
Although there has been a request submitted to the Qt Team to have this fixed, so far no resolution has been implemented.
In the meantime, if you do not want to implement your own C++ class to handle the list model, as suggested by @Luca Carlon, there is a QML workaround/solution I have tried which works. The main points are:
- Do not use
ListModel
when its fields need to reference other properties. - Instead, use
ListModel.append()
for the model initialization, and useListModel.setProperty()
for the model updating. Inside the argument list of these 2 method calls, the roles can be assigned to the other properties, which is equivalent to property binding.
Applying this QML workaround/solution to your original example code will result in the following revised example code:
import QtQuick 2.0
Rectangle {
width: 400
height: 200
ListModel {
property real firstValue: 2
property real secondValue: 3
property real thirdValue: 1
id: leftGrid
// The commented-out code belowwon't work:
// ListElement:Cannot use script for property value.
// ListElement {
// icon: "Images/1.png"
// value: leftGrid.firstValue
// }
// ListElement {
// icon: "2.png"
// value: -1
// }
// ListElement {
// icon: "3.png"
// value: leftGrid.secondValue
// }
// ListElement {
// icon: "4.png"
// value: leftGrid.thirdValue
// }
// QML workaround/solution to the above code:
// 1. Initialize the list model:
property bool completed: false
Component.onCompleted: {
append({"icon": "Images/1.png", value: leftGrid.firstValue});
append({"icon": "2.png", value: -1});
append({"icon": "3.png", value: leftGrid.secondValue});
append({"icon": "4.png", value: leftGrid.thirdValue});
completed = true;
}
// 2. Update the list model:
onFirstValueChanged: {
if(completed) setProperty(0, "value", leftGrid.firstValue);
}
onSecondValueChanged: {
if(completed) setProperty(2, "value", leftGrid.secondValue);
}
onThirdValueChanged: {
if(completed) setProperty(3, "value", leftGrid.thirdValue);
}
}
}
If you run the above revised example code, using Qt 5.5.0 for example, you will no longer get the QML error. Sure, I do not like this QML workaround/solution either.
I had this problem as well. Consider adopting one of the solutions reported in here: https://bugreports.qt.io/browse/QTBUG-16289 according to your version of Qt as explained.
I personally prefer to implement the model in C++. Read this: http://cdumez.blogspot.com/2010/11/how-to-use-c-list-model-in-qml.html.
My solution to this is not using ListElement
as model item:
property real firstValue: 2
...
ComboBox
{
model: [
{ text: firstValue, value: firstValue },
{ text: secondValue, value: secondValue },
{ text: thirdValue, value: thirdValue }
]
...
}
This error can also occur if you try to reference an enum from C++ that is not registered with Q_ENUM.
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