I have a problem with MediaElement control. I've put six MediaElements on my form, th开发者_StackOverflow中文版en I start them and change played files by timer. After several times, these elements stop playing.
Here is the sample XAML:
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="*" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="*" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<MediaElement x:Name="element1" UnloadedBehavior="Close" LoadedBehavior="Manual" Grid.Column="0" Grid.Row="0" />
<MediaElement x:Name="element2" UnloadedBehavior="Close" LoadedBehavior="Manual" Grid.Column="1" Grid.Row="0" />
<MediaElement x:Name="element3" UnloadedBehavior="Close" LoadedBehavior="Manual" Grid.Column="2" Grid.Row="0" />
<MediaElement x:Name="element4" UnloadedBehavior="Close" LoadedBehavior="Manual" Grid.Column="0" Grid.Row="1" />
<MediaElement x:Name="element5" UnloadedBehavior="Close" LoadedBehavior="Manual" Grid.Column="1" Grid.Row="1" />
<MediaElement x:Name="element6" UnloadedBehavior="Close" LoadedBehavior="Manual" Grid.Column="2" Grid.Row="1" />
Here is the sample code:
// The code below repeats for each MediaElement
List<string> playlist1 = new List<string>()
{
@"file1.wmv",
@"file2.wmv",
@"file3.wmv",
@"file4.wmv"
};
DispatcherTimer timer1 = null;
int index1 = 0;
...
void Window1_Loaded(object sender, RoutedEventArgs e)
{
timer1 = new DispatcherTimer();
timer1.Tick += new EventHandler(timer1_Elapsed);
timer1.Interval = TimeSpan.FromSeconds(10);
element1.Source = new Uri(playlist1[index1]);
timer1.Start();
element1.Play();
...
}
void timer1_Elapsed(object sender, EventArgs e)
{
Dispatcher.BeginInvoke(DispatcherPriority.Normal, (System.Threading.ThreadStart)delegate()
{
element1.Stop();
element1.Close();
timer1.Stop();
index1++;
if (index1 >= playlist1.Count)
{
index1 = 0;
}
element1.Source = new Uri(playlist1[index1]);
timer1.Start();
element1.Play();
});
}
...
Does anybody have similar problems?
I had a similar problem too, found the only way around it was to create the media element dynamically. Heres the code, I had a MediaElement in the XAML called mePlayClick but you may not need or want that.
private void Play_MediaSound()
{
// Create new media element dynamically
MediaElement mediaElement = new MediaElement();
// Reuse settings in XAML
mediaElement.Volume = mePlayClick.Volume;
mediaElement.Source = mePlayClick.Source;
mediaElement.AutoPlay = mePlayClick.AutoPlay;
// WHen the media ends, remove the media element
mediaElement.MediaEnded += (sender, args) =>
{
LayoutRoot.Children.Remove(mediaElement);
mediaElement = null;
};
// Add the media element, must be in visual ui tree
LayoutRoot.Children.Add(mediaElement);
// When opened, play
mediaElement.MediaOpened += (sender, args) =>
{
mediaElement.Play();
};
}
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