got some code what is getting unexpected results:
If i replace the nested class with the Myclass, then there is no problem. What do I miss? It doesn't matter if I bind text (to an other control) or bind the image.
xaml code:
<Window x:Class="WpfApplication1.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="350" Width="525">
<Window.Resources>
<DataTemplate x:Key="DataTemplate_Level">
<Image Source="{Binding Path=MyClass.ImageSource}" Width="48" Height="48"/>
</DataTemplate>
</Window.Resources>
<Grid>
<ItemsControl x:Name="h" ItemTemplate="{DynamicResource DataTemplate_Level}"/>
</Grid>
</Window>
class code:
using System;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Windows;
using System.Windows.Media;
using System.Windows.Media.Imaging;
namespace WpfApplication1
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
var myClass = new WrappedClass()
{
MyClass = new MyClass()
};
var image = new BitmapImage(new Uri("Tiles.png", UriKind.Relative));
int TileSize = 16;
var cropRectangle = new Int32Rect((int)0, 0, TileSize, TileSize);
var croppedBitmap = new CroppedBitmap(image, cropRectangle);
var observableCollection = new ObservableCollection<WrappedClass>();
observableCollection.Add(myClass);
observableCollection.Add(myClass);
observableCollection.Add(myClass);
h.ItemsSource = observableCollection;
}
public class WrappedClass : INotifyPropertyChanged
{
private MyClass _myClass;
public MyClass MyClass
{
get
{
return _myClass;
}
set
{
_myClass = value;
PropertyChanged.Invoke(this, new PropertyChangedEventArgs("MyClass"));
}
}
public event PropertyChangedEventHandler PropertyChanged;
}
public class MyClass : INotifyPropertyChanged
{
private ImageSource _imageSource;
private string _text = "test";
public MyClass()
{
var image = new BitmapImage(new Uri("Tiles.png", UriKind.Relative));
int TileSize = 16;
var cropRectangle = new Int32Rect((int)0, 0, TileSize, TileSize);
_imageSource = new CroppedBitmap(image, cropRectangle);
}
public string Text
{
get
{
return _text;
}
set
{
_text = value;
PropertyChanged.Invoke(this,new PropertyChangedEventArgs("Text"));
}
}
public ImageSource ImageSource
{
开发者_StackOverflow中文版 get
{
return _imageSource;
}
set
{
_imageSource = value;
PropertyChanged.Invoke(this, new PropertyChangedEventArgs("ImageSource"));
}
}
public event PropertyChangedEventHandler PropertyChanged;
}
}
}
I'm guessing you are getting a null reference error, probably wrapped in an invocation error since it is likely happening in your constructor.
Don't do this:
PropertyChanged.Invoke(this, new PropertyChangedEventArgs("MyClass"));
Instead, create a method with a null check:
public void FirePropertyChange(string propertyName)
{
var handler = PropertyChanged;
if (handler != null)
{
handler.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
And call it like so:
FirePropertyChange("MyClass");
A couple of things here
- Make sure all your classes implement the INotifyPropertyChanged. Especially when dealing with UserControls.
- I prefer not to hardcode the properties as strings - take a look at my post here on how to do this using reflection.
http://tsells.wordpress.com/2011/02/08/using-reflection-with-wpf-and-the-inotifypropertychanged-interface/
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