I spent a sleepless night trying to build QUICKFIX to have the 64-bit version of quickfix_net.dll and quickfix_net_messages.dll
My C# Framework is 64-bit and the regular offered QUICKFIX dll's are 32-bit, so I have no other choice (Switching back my app to 32-bit is NOT an option)
I was expecting the VS_10 solution to build instantly (Poor little naive bunny...) but I have a bunch of unfound libraries errors (cannot open source file "xxxxxx.h") for many #include "xxxxxx.h" statements. I have this behavior for the two project sources I have tried. I am puzzled as I am more of a .net guy and I did not manage to fix this on my own.
The original project source is downloadable here and the 64-bit fork which interest me most is here
If some of you could open quickfix_vs10.sln and have a clean compile I would be MORE than grateful as I could then get at least a couple of hours sleep in the company's basement before getting back to work.EDIT :
Detailed Errors :
- I have many unrecognized #include "quickfix/foo" > I have to remove all the "quickfix/" prefixes from the entires solution
- 'FIX' 开发者_开发技巧: is not a class or namespace name (especially in FieldMap.h)
- missing type specifier - int assumed. Note: C++ does not support default-int -'QuickFix::FieldNotFound __gc &' : unable to throw or catch a managed object by value or reference
I have hundreds of each and many more... :(
EDIT : EFFICIENT ANSWER
If you want a REAL .Net FIX Engine, then you'd better go for VERSAFIX or QUICKFIX/N Both are native .Net and Open Source, and hence compilable as x64 dlls (or x86if you like)- QUICKFIX/N just came out and is very promising. Too bad it came out a few months after the post :(
- As of VERSAFIX, my company has used it for 6 Months and we are pretty satisfied so far. (Russ Curry, the project initiator is technically rock solid and responsive.)
You should check out QuickFIX/n, a FIX library built specifically for .NET (without the unmanaged C++ wrapper). QuickFIX/n keeps all the good conventions of QuickFIX.
I needed the 64 bit version of quickfix aswell few days ago and here is how i did it and had no errors or problems at all converting it to 64bit. Unrar a new instance of the archive open it with VS. Then go to properties of the entire solution and select Configuration Properties. Then press "Configuration Manager" button and from the drop down of "Active Solution Patforms" chose "New". Now select x64 from the first drop down and from the second "Copy settings from:" select "Mixed Platforms". After you do this just rebuild the solution and you are done.
I hope this help you all guys. Have a nice day.
The header (.h) errors are due to it being unable to find the include folder. If you add that folder to the list of places that the project looks for header files it should build fine. I had this problem as well but, bing a c++ dev knew what it was instantaneously, I admit it would have taken me a while if I weren't so au fait with c++ and it's quirks
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