I have a problem where the images look a little pixelated because they have been scaled down alot, just need a way to make everything appear smoother.
I need the game I'm making to look high quality and also work at different resolutions so when I made all the graphics I made them massive and same for the stage size in flash.
The stage size is 2000*1500 and it's being scaled down to 800*600 which is an exact ratio, I didn't expect to see pixelization when scaling the images DOWN, that's why 开发者_开发技巧I made them so large.
If there's no options for smoothing things out, then does anyone know the best option for swapping images at run-time? This way I can have pre-made images for all the most popular resolutions.
If you are using bitmaps, try smoothing and pixelsnapping:
image.smoothing = true;
image.pixelSnapping = "never";
If you have library images (bitmaps), try changing "Allow Smoothing" and "Compression"
If you want to automate this you can use JSFL: http://mrsteel.wordpress.com/2007/06/12/flash-jsfl-script-allow-smoothing-on-all-bitmaps-in-library/
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