I'm new to java coming from C# so I'm not familiar with java best practices.
I have a main class that opens a JFrame to get several input strings from a user. When the user clicks submit the GUI should close and the main class continue processing using the input.
This is the main class:public class Main {
FInput fInput;
public void main(String[] args) {
if(args.length==0)
{
fInput = new FInput();
fInput.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
fInput.pack();
fInput.setVisible(true);
}
else
startProcess(args);
}
public void startProcess(String[] args) {
// Do stuff
}
The main class will use this frame to get input from the user:
public class FInput extends JFrame{
private JTextField txtSourceDirectory;
private JTextField txtTargetDirectory;
private JTextField txtDefectNumber;
private JTextField txtSliceTokens;
开发者_C百科 private JButton btnStart;
public FInput() {
// Initialize text fields and button
JButton.addActionListener(something);
}
}
In all the examples I could find, the listener would be a FMain itself. However in this case I want Main to listen and use the input in method startProcess.
Would having Main implement ActionListener, and passing it to FMain constructor is the way to go?Yes, that is the right idea. You must do two things in order to be able to do that, though:
Put this at the beginning of the
FInput
class:Main m = new Main(this);
Then, put these lines somewhere in the
Main
class...FInput gui; public Main(FInput in) { gui = in; }
Now you can refer to any component in the FInput
class from the Main
class by doing something like this.
gui.someComponent ...
To set up listeners just write someComponent.addItemListener(m);
or something of the sort.
Hope this helps!
@Yoav In response to your latest comment...
You don't have to separate the listening class from the GUI class; you can combine the two into one class...
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class Main extends JFrame implements ActionListener {
private JTextField txtSourceDirectory;
private JTextField txtTargetDirectory;
private JTextField txtDefectNumber;
private JTextField txtSliceTokens;
private JButton btnStart;
public Main() {
txtSourceDirectory = new JTextField(40); //change this to the amount of characters you need
txtTargetDirectory = new JTextField(40);
txtDefectNumber = new JTextField(40);
txtSliceTokens = new JTextField(40);
btnStart = new JButton("Start");
add(txtSourceDirectory);
add(txtTargetDirectory);
add(txtDefectNumber);
add(txtSliceTokens);
add(btnStart);
btnStart.addActionListener(this);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
pack();
setVisible(true);
}
public void actionPerformed(ActionEvent event) {
//do stuff
}
static void startProcess(String[] ARGS) {
//do stuff
}
public static void main(String[] args) {
if (args.length == 0) {
Main frame = new Main();
} else {
startProcess(args);
}
}
}
Also consider using JOptionPane
, shown here, in your Main
class. You can customize the appearance, including button text, as shown in How to Make Dialogs.
First main method in java always must be public static void. Below is example how this can be done.
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JOptionPane;
import javax.swing.JPanel;
import javax.swing.JTextField;
/**
* Main class is frame but also implements ActionListener interface.
*/
public class Main extends JFrame implements ActionListener {
private JButton btnStart;
private static Main frame;
public Main() {
JPanel panel = new JPanel();
btnStart = new JButton("Press me");
// Add action listener. Listener could be any class that implements
// ActionListener
btnStart.addActionListener(this);
// This means add button btnStart to panel
panel.add(btnStart);
// This means add panel to frame
this.add(panel);
}
// main method in java always must be public, static and void. You forgot to
// put static.
public static void main(String[] args) {
if (args.length == 0) {
frame = new Main();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.pack();
frame.setVisible(true);
} else
frame.startProcess(args);
}
public void startProcess(String[] args) {
// TODO
}
@Override
public void actionPerformed(ActionEvent arg0) {
// Here you put your code that is executed every time you press button.
// For example you just want to show message.
JOptionPane.showMessageDialog(this, "You pressed Button.");
}
}
But it is much better to have special class. For example:
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JFrame;
import javax.swing.JOptionPane;
public class ButtonListener implements ActionListener {
JFrame parent;
public ButtonListener(JFrame parent) {
this.parent = parent;
}
@Override
public void actionPerformed(ActionEvent e) {
JOptionPane.showMessageDialog(parent, "You pressed Button");
}
}
And in the main class you just add action listener to button:
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JOptionPane;
import javax.swing.JPanel;
import javax.swing.JTextField;
/**
* Main class is frame but also implements ActionListener interface.
*/
public class Main extends JFrame {
private JButton btnStart;
private static Main frame;
public Main() {
JPanel panel = new JPanel();
btnStart = new JButton("Press me");
ButtonListener listener = new ButtonListener(this);
// Add action listener. Listener could be any class that implements
// ActionListener
btnStart.addActionListener(listener);
// This means add button btnStart to panel
panel.add(btnStart);
// This means add panel to frame
this.add(panel);
}
// main method in java always must be public, static and void. You forgot to
// put static.
public static void main(String[] args) {
if (args.length == 0) {
frame = new Main();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.pack();
frame.setVisible(true);
} else
frame.startProcess(args);
}
public void startProcess(String[] args) {
// TODO
}
}
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