After getting an answer to this question I discovered there are two valid ways to typedef a function pointer.
typedef void (Function) ();
typedef void (*PFunction) ();
void foo () {}
Function * p = foo;
PFunction q = foo;
I now prefer Function * p
to PFunction q
but apparently this doesn't work for pointer-to-member functions. Consider this contrived example.
#include <iostream>
struct Base {
typedef void (Base :: *Callback) ();
//^^^ remove this '*' and put it below (i.e. *cb)
Callback cb;
void go () {
(this->*cb) ();
}
virtual void x () = 0;
Base () {
cb = &Base::x;
}
};
struct D1 : public Base {
void x () {
std :: cout << "D1\n";
}
};
struct D2 : public Base {
void x () {
std :: cout <开发者_StackOverflow< "D2\n";
}
};
int main () {
D1 d1;
D2 d2;
d1 .go ();
d2 .go ();
}
But if I change it to the new preferred style: typedef void (Base :: Callback) ()
and Callback * cb
, I get a compiler error at the point of typedef
extra qualification 'Base::' on member 'Callback'
Demo for error.
Why is this not allowed? Is it simply an oversight or would it cause problems?
For non-member functions, a type such as typedef void(Function)()
has several uses, but for member functions the only application is to declare a variable which holds a function pointer. Hence, other than a stylistic preference, there's no strict need to allow this syntax and it has been omitted from the standard.
Background
The ::
is a scope resolution operator, and the syntax X::Y
is reserved for static
member access if X
is a class type. So X::*Z
was another syntax invented to define pointer-to-member.
Forget member-function for a while, just think about member-data, and see this code:
struct X
{
int a;
};
int X::*pa = &X::a; //pointer-to-member
X x = {100}; //a = 100
cout << (x.*pa) << endl;
It defines a pointer-to-member-data, and the cout
uses it to print the value of a
of object x
, and it prints:
100
Demo : http://www.ideone.com/De2H1
Now think, if X::pa
(as opposed to X::*pa
) were allowed to do that, then you've written the above as:
int X::pa = X::a; //not &X::a
Seeing this syntax, how would you tell if X::a
is a static
member or non-static member? That is one reason why the Standard came up with pointer-to-member syntax, and uniformly applies it to non-static member-data as well as non-static member-function.
In fact, you cannot write X::a
, you've to write &X::a
. The syntax X::a
would result in compilation error (see this).
Now extend this argument of member-data to member-function. Suppose you've a typedef defined as:
typedef void fun();
then what do you think the following code does?
struct X
{
fun a;
};
Well, it defines member a
of type fun
(which is function taking no argument, and returning void), and is equivalent to this:
struct X
{
void a();
};
Surprised? Read on.
struct X
{
fun a; //equivalent to this: void a();
};
void X::a() //yes, you can do this!
{
cout << "haha" << endl;
}
We can use exactly the same syntax to refer to a
which is now a member-function:
X x;
x.a(); //normal function call
void (X::*pa)() = &X::a; //pointer-to-member
(x.*pa)(); //using pointer-to-member
The similarity is the synatax on the right hand side : &X::a
. Whether a
refers to a member-function or member-data, the syntax is same.
Demo : http://www.ideone.com/Y80Mf
Conclusion:
As we know that we cannot write X::a
on the RHS, no matter if a
is a member-data or member-function. The only syntax which is allowed is &X::f
which makes it necessary that the target type (on LHS) must be pointer as well, which in turn makes the syntax void (X::*pa)()
absolutely necessary and fundamental, as it fits in with other syntax in the language.
To be precise the two typedef's in the case of the non-member pointers are not the same:
typedef void function();
typedef void (*fptr)();
The first defines function
as a function taking no arguments and returning void
, while the second defines ftpr
as a pointer to function taking no arguments and returning void
. The confusion probably arises as the function type will be implicitly converted to a pointer type in many contexts. But not all:
function f; // declares void f();
struct test {
function f; // declares void test::f()
};
void g( function f ); // declares g( void (*f)() ): function decays to pointer to function in declaration
g( f ); // calls g( &f ): function decays to pointer to function
void f() {} // definition of f
// function h = f; // error: cannot assign functions
function *h = f; // f decays to &f
Let's skip the "function" part for a second. In C++, we have the int
, the int*
and the int Foo::*
types. That's a regular integer, pointer to integer, and a pointer to an integer member. There is no fourth type "integer member".
Exactly the same applies to functions: there's just no type "member function", even though there are function types, function pointer types, and member function pointer types.
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