When creating a Draggable UIButton
, the dragging events work as they should, however, I am unable to figure out why the UIControlEvents
do not respond when the button is simply pressed and not dragged.
Creating the Button
DraggableButton * camera = [DraggableButton buttonWithType:UIButtonTypeCustom];
[camera setFrame:CGRectMake(160,5,149,40)];
[camera setImage: [UIImage imageWithContentsOfFile:cameraMode] forState:UIControlStateNormal];
[camera setTitle: @"Camera" forState:UIControlStateNormal]; // never gets called.
[camera addTarget:self action:@selector(openCamera) forControlEvents:UIControlEventTouchUpInside];
[buttonView addSubview: camera];
Draggable Button
@interface DraggableButon : UIButton
{
@private float deltaX;
@private float deltaY;
CGPoint startLocation;
BOOL dragging;
}
@end
@implementation DraggableButon
-(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
[super touchesMoved:touches withEvent:event];
if ( ! draggable ) return;
dragging = YES;
camera.enabled = NO;
flash.enabled = NO;
// Calculate offset
CGPoint pt = [[[event allTouches] anyObject] locationInView:buttonView];
deltaX = pt.x - startLocation.x;
deltaY = pt.y - startLocation.y;
float xx;
if ( IPAD ) { xx = buttonView.center.x + deltaX; } else { xx = 160; }
CGPoint newcenter = CGPointMake(xx, buttonView.center.y + deltaY);
// Set new location
buttonView.center = newcenter;
}
-(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
[super touchesBegan:touches withEvent:event];
if ( ! draggable ) return;
// Calculate and store offset, and pop view into front if needed
CGPoint pt = [[[event allTouches] anyObject] locationInView:buttonView];
startLocation = pt;
[[self superview] bringSubviewToFront:buttonView];
}
-(void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
{
[super touchesEnded:touches withEvent:event];
dragging = YES;
if ( dragging )
{
camera.enabled = YES;
flash.enabled = YES;
//NSLog(@"touchesEnded: buttonView.frame.origin.x: %3.2f, buttonView.frame.origin.y: %3.2f",buttonView.frame.origin.x,buttonView.frame.origin.y);
rectFromString = [NSString stringWithFormat:@"{{%3.2f,%3.2f},{320,50}}",buttonView.frame.origin.x,buttonView.frame.origin.y];
NSMutableDictionary * dict = [[NSMutableDictionar开发者_StackOverflow中文版y alloc] initWithContentsOfFile: SETTINGS_FILE];
[dict setObject:rectFromString forKey:@"kCGRectFromString"];
[dict writeToFile: SETTINGS_FILE atomically:YES];
}else{
[self sendActionsForControlEvents:UIControlEventTouchUpInside];
}
}
-(void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event
{
[super touchesCancelled:touches withEvent:event];
}
@end
the action is not called because you overwrite the touch events and you're not sending them further to super
. You can add a new variable (let's call it dragged
). Set this to NO at touchesBegan:
, to YES at touchesMoved:
and at touchesEnded:
, if it's set to NO call [self sendActionsForControlEvents:UIControlEventTouchUpInside];
@interface DraggableButon : UIButton
{
@private float deltaX;
@private float deltaY;
CGPoint startLocation;
BOOL dragging;
}
@end
@implementation DraggableButon
-(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
dragging=NO;
if ( ! draggable ) return;
// Calculate and store offset, and pop view into front if needed
CGPoint pt = [[[event allTouches] anyObject] locationInView:buttonView];
startLocation = pt;
[[self superview] bringSubviewToFront:buttonView];
}
-(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
dragging=YES;
if ( ! draggable ) return;
camera.enabled = NO;
flash.enabled = NO;
// Calculate offset
CGPoint pt = [[[event allTouches] anyObject] locationInView:buttonView];
deltaX = pt.x - startLocation.x;
deltaY = pt.y - startLocation.y;
float xx;
if ( IPAD ) { xx = buttonView.center.x + deltaX; } else { xx = 160; }
CGPoint newcenter = CGPointMake(xx, buttonView.center.y + deltaY);
// Set new location
buttonView.center = newcenter;
}
-(void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
{
if(!dragging){ // or if(!dragging||!draggable)
[self sendActionsForControlEvents:UIControlEventTouchUpInside];
return;
}
camera.enabled = YES;
flash.enabled = YES;
//NSLog(@"touchesEnded: buttonView.frame.origin.x: %3.2f, buttonView.frame.origin.y: %3.2f",buttonView.frame.origin.x,buttonView.frame.origin.y);
rectFromString = [NSString stringWithFormat:@"{{%3.2f,%3.2f},{320,50}}",buttonView.frame.origin.x,buttonView.frame.origin.y];
NSMutableDictionary * dict = [[NSMutableDictionary alloc] initWithContentsOfFile: SETTINGS_FILE];
[dict setObject:rectFromString forKey:@"kCGRectFromString"];
[dict writeToFile: SETTINGS_FILE atomically:YES];
}
@end
Have you debug and whether the touch event functions are invoked?
And Simple pressed action should be implemented in touchesEnded: withEvent:
Since it is inherited from UIButton
,have you tried to add action event directly likeaddTarget: action: forControlEvents:
?
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