I don't know if you know excel-dna project, it's a project that help to integrate .net assembly and language in excel addins.
My problem is that I want to unpack a dll from an xll file (excel-dna is able to pack resources inside xll).
I donwloaded the excel-dna sources and already write this base on the source code :
string xlllib = @"C:\pathtomyxllfile\myaddin.xll";
string xlloutput = @"C:\pathtomyxllfile\myaddin.dll";
var hModule = ResourceHelper.LoadLibrary(xlllib);
var content = ResourceHelper.LoadResourceBytes(hModule, "ASSEMBLY_LZMA", "MYASSEMBLYNAME");
using (BinaryWriter b开发者_如何学GoinWriter = new BinaryWriter(File.Open(xlloutput, FileMode.Create)))
{
binWriter.Write(content);
}
but it doesn't work. Anyone have an idea to unpack a dll from xll ?
thanks in advance,
If you're looking to extract the .NET assemblies from an Excel-DNA add-in, I wrote a small utility called ExcelDnaUnpack. Source code is on GitHub: https://github.com/augustoproiete/exceldna-unpack
ExcelDna-Unpack is a command-line utility to extract the contents of ExcelDna add-ins packed with ExcelDnaPack
Usage: ExcelDna-Unpack.exe [<options>]
Where [<options>] is any of:
--xllFile=VALUE The XLL file to be unpacked; e.g. MyAddIn-packed.xll
--outFolder=VALUE [Optional] The folder into which the extracted files will be written; defaults to '.\unpacked'
--overwrite [Optional] Allow existing files of the same name to be overwritten
Example: ExcelDna-Unpack.exe --xllFile=MyAddIns\FirstAddin-packed.xll
The extracted files will be saved to MyAddIns\unpacked
I think you are trying to load the x86 .xll file into a x64 bit process. It is not possible to mix x86 and x64 bit code. Instead use the LoadLibraryEx function to load your .xll file as a data file.
Here is a small code sample:
[Flags]
enum LoadLibraryFlags : uint
{
DONT_RESOLVE_DLL_REFERENCES = 0x00000001,
LOAD_IGNORE_CODE_AUTHZ_LEVEL = 0x00000010,
LOAD_LIBRARY_AS_DATAFILE = 0x00000002,
LOAD_LIBRARY_AS_DATAFILE_EXCLUSIVE = 0x00000040,
LOAD_LIBRARY_AS_IMAGE_RESOURCE = 0x00000020,
LOAD_WITH_ALTERED_SEARCH_PATH = 0x00000008
}
internal unsafe static class ResourceHelper
{
[DllImport("kernel32.dll")]
public static extern IntPtr LoadLibraryEx(string lpFileName, IntPtr hFile, LoadLibraryFlags dwFlags);
// other methods such as LoadResourceBytes go here...
}
string xlllib = @"C:\pathtomyxllfile\myaddin.xll";
string xlloutput = @"C:\pathtomyxllfile\myaddin.dll";
var hModule = ResourceHelper.LoadLibraryEx(xlllib, IntPtr.Zero, LoadLibraryFlags.LOAD_LIBRARY_AS_DATAFILE | LoadLibraryFlags.LOAD_LIBRARY_AS_IMAGE_RESOURCE);
var content = ResourceHelper.LoadResourceBytes(hModule, "ASSEMBLY_LZMA", "YOUR_ASSEMBLY_NAME_WITHOUT_EXTENSION");
using (BinaryWriter binWriter = new BinaryWriter(File.Open(xlloutput, FileMode.Create)))
{
binWriter.Write(content);
}
Hope, this helps.
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