I searched all over, but could not find a solution.
I have a view (lets call it myView) inside a scrollview. myView is bigger than the screen. Since I'm able to get the relative x,y position of my finger inside myView, I would like to make the scrollView autoscroll to the top/bottom when my finger enters a certai开发者_运维问答n top/bottom threshold. I have some ideas, namely translating the drag location to the screen position but this did not solve this problem.
thanks in advance
cheers
All right I figured it out by myself.
First I had to extend the ScrollView class and added an interface OnScrollViewListener.
public class MyScrollView extends ScrollView {
private OnScrollViewListener mListener;
public MyScrollView(Context c, AttributeSet attrs) {
super(c, attrs);
}
@Override
protected void onScrollChanged(int l, int t, int oldl, int oldt) {
super.onScrollChanged(l, t, oldl, oldt);
if (mListener != null) {
mListener.onScrollChanged((OnScrollViewListener) this);
}
}
public void setOnScrollViewListener(OnScrollViewListener listener) {
mListener = listener;
}
public static interface OnScrollViewListener {
public void onScrollChanged(OnScrollViewListener listener);
}
}
Next in my Activity I inserted a member mScrollDistance that indicates the amount of pixels the user scrolls.
public class ScrollActivity extends Activity {
private int mScrollDistance;
@Override
protected void OnCreate(...) {
...
final MyScrollView myScrollView = (MyScrollView) findViewById(R.id.scroll_view);
myScrollView.setOnScrollViewListener(new MyScrollView.OnScrollViewListener() {
public void onScrollChanged(OnScrollViewListener listener) {
mScrollDistance = listener.getScrollY();
}
}
// making an drag and drop in an view that is inside the MyScrollView
final LinearLayout myLayout = (LinearLayout)findViewById(R.id.linear_layout);
myLayout.setOnDragListener(new View.OnDragListener() {
public boolean onDrag (View v, DragEvent event) {
int action = event.getAction();
switch(action) {
case DragEvent.ACTION_DRAG_STARTED: {
}
case DragEvent.ACTION_DRAG_LOCATION: {
int y = Math.round(event.getY());
int translatedY = y - mScrollDistance;
int threshold = 50;
// make a scrolling up due the y has passed the threshold
if (translatedY < threshold) {
// make a scroll up by 30 px
myScrollView.scrollBy(0, -30);
}
// make a autoscrolling down due y has passed the 500 px border
if (translatedY + threshold > 500) {
// make a scroll down by 30 px
myScrollView.scrollBy(0, 30);
}
// listen for more actions here
// ...
}
}
}
}
Now, mScrollDistance gets always a new value and the drag location will be translated to the view location. I tested this and it works on layouts/views that are bigger than the screen size.
Hope that helps.
I came up with a different solution and I am happy with it.
I want to be able to drag and drop views inside a ScrollView. The ScrollView then needs to scroll up and down automatically when the shadow reaches the edges of the scroll view.
I ended up with a solution that detects wether the drop zone is completely visible inside the scrollview (with a 100px margin) and adjust the scroll view otherwise.
@Override
public boolean onDrag(View view, DragEvent event) {
MainWidget dropZoneView = (MainWidget) view;
int action = event.getAction();
switch (action) {
case DragEvent.ACTION_DRAG_STARTED:
//(... other stuff happens here)
case DragEvent.ACTION_DRAG_LOCATION:
ScrollView mainScrollView = (ScrollView) findViewById(R.id.main_scroll);
int topOfDropZone = dropZoneView.getTop();
int bottomOfDropZone = dropZoneView.getBottom();
int scrollY = mainScrollView.getScrollY();
int scrollViewHeight = mainScrollView.getMeasuredHeight();
Log.d(LOG_TAG,"location: Scroll Y: "+ scrollY + " Scroll Y+Height: "+(scrollY + scrollViewHeight));
Log.d(LOG_TAG," top: "+ topOfDropZone +" bottom: "+bottomOfDropZone);
if (bottomOfDropZone > (scrollY + scrollViewHeight - 100))
mainScrollView.smoothScrollBy(0, 30);
if (topOfDropZone < (scrollY + 100))
mainScrollView.smoothScrollBy(0, -30);
break;
default:
break;
}
return true;
}
Hope this helps!
I used a timer in In C#
ScrollCalendar ScrollCalendar = new ScrollCalendar (yourScrollView);
Inside the drag event
public bool OnDrag (View v, DragEvent e)
{
var dragshadow = new EventDateDragShadow (v);
switch (e.Action) {
case DragAction.Started:
return true;
case DragAction.Entered:
break;
case Android.Views.DragAction.Location:
if (e.GetY () < 90) {
ScrollCalendar.StartScroll (-15);
} else if (e.GetY () > yourScrollView.Height - 90) {
ScrollCalendar.StartScroll (15);
} else
ScrollCalendar.StopScroll ();
return (true);
case DragAction.Exited:
return true;
case DragAction.Drop:
return true;
case DragAction.Ended:
ScrollCalendar.StopScroll ();
v.SetOnDragListener (null);
return true;
}
return true;
}
The ScrollCalendar class
public class ScrollCalendar
{
private ScrollView Calendar;
private System.Timers.Timer Timer;
private int ScrollDistance;
public ScrollCalendar(ScrollView calendar)
{
Calendar = calendar;
Timer = new System.Timers.Timer();
Timer.Elapsed+=new ElapsedEventHandler(Scroll);
Timer.Interval = 50;
}
public void StartScroll(int scrollDistance)
{
if (Timer.Enabled) {
return;
}
ScrollDistance = scrollDistance;
Timer.Enabled = true;
}
public void StopScroll()
{
Timer.Enabled = false;
}
private void Scroll(object source, ElapsedEventArgs e)
{
Calendar.SmoothScrollBy (0, ScrollDistance);
}
}
Change the StartScroll value and the Timer.Interval to adjust the speed of the scroll.
I have modified answer of Tiago A. I faced the same problem and the solution from Tiago A was small and easy but have some limitation so if others require this may help. Thanks to Tiago A.
case DragEvent.ACTION_DRAG_LOCATION:
ScrollView myScrollView =findViewById(R.id.myScrollView);
int topOfDropZone = myScrollView.getChildAt(0).getTop();
int bottomOfDropZone = myScrollView.getChildAt(0).getBottom();
int scrollY = myScrollView.getScrollY();
int scrollViewHeight = myScrollView.getMeasuredHeight();
if (Math.round(event.getY()) > scrollViewHeight - (scrollViewHeight / 45))
if (bottomOfDropZone > (scrollY + scrollViewHeight - 100))
myScrollView.smoothScrollBy(0, 30);
if (Math.round(event.getY()) < (scrollViewHeight / 45))
if (topOfDropZone < (scrollY + 100))
myScrollView.smoothScrollBy(0, -30);
return true;
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