(related to this question Is It Safe to Cast Away volatile?, but not quite the same, as that question relates to a specific instance)
Is there ever a case where casting away volatile
is not considered a dangerous practice?
(o开发者_如何学Gone particular example: if there is a function declared
void foo(long *pl);
and I have to implement
void bar(volatile long *pl);
with part of my implementation requiring bar() to call foo(pl), then it seems like I can't get this to work as is, because the assumptions made by the compilation of foo() and the compilation of the caller of bar() are incompatible.)
As a corollary, if I have a volatile
variable v, and I want to call foo(&v)
with someone else's function void foo(long *pl)
, and that person tells me it's safe, I can just cast the pointer before the call, my instinct is to tell them they're wrong because there's no way to guarantee that, and that they should change the declaration to void foo(volatile long *pl)
if they want to support the use of volatile variables. Which one of us is correct?
If the variable is declared volatile
then it is undefined behaviour to cast away the volatile
, just as it is undefined behaviour to cast away the const
from a variable declared const
. See Annex J.2 of the C Standard:
The behavior is undefined in the following circumstances:
...
— An attempt is made to modify an object defined with a const-qualified type through use of an lvalue with non-const-qualified type (6.7.3).
— An attempt is made to refer to an object defined with a volatile-qualified type through use of an lvalue with non-volatile-qualified type (6.7.3).
If, however, you just have a volatile
pointer or a volatile
reference to a non-volatile
variable then you can freely cast away volatile
.
volatile int i=0;
int j=0;
volatile int* pvi=&i; // ok
volatile int* pvj=&j; // ok can take a volatile pointer to a non-volatile object
int* pi=const_cast<int*>(pvi); // Danger Will Robinson! casting away true volatile
int* pj=const_cast<volatile int*>(pvj); // OK
*pi=3; // undefined behaviour, non-volatile access to volatile variable
*pj=3; // OK, j is not volatile
Casting away volatile would be ok, once the value is in fact no longer volatile. In SMP/multi-threading situations, this could become true after acquiring a lock (and passing a memory barrier, which is most often implicit in acquiring the lock).
So a typical pattern for this would be
volatile long *pl = /*...*/;
//
{
Lock scope(m_BigLock); /// acquire lock
long *p1nv = const_cast<long *>(p1);
// do work
} // release lock and forget about p1nv!
But I could come up with a number of other scenarios in which values stop being volatile. I won't suggest them here, as I'm sure you can come up with them yourself, if you know what you're doing. Otherwise, the locking scenarios seems solid enough to provide as an example
With a signature of foo(long *pl)
, the programmer is declaring that they are not expecting the pointed-to long
value to change externally during the execution of foo
. Passing a pointer to a long
value that is being concurrently modified throughout an invocation might even lead to erroneous behavior if the compiler emits code that dereferences the pointer multiple times due to lack of registers and by it choosing not to store the value of the first dereference on the stack. For example, in:
void foo(long *pl) {
char *buf = (char *) malloc((size_t) *pl);
// ... busy work ...
// Now zero out buf:
long l;
for (l = 0; l < *pl; ++l) {
buf[l] = 0;
}
free(buf);
}
foo
could overrun the buffer in the "zero out buf" step if the long
value is increased while the busy work is being performed.
If the foo()
function is supposed to atomically increment the long
value pointed to by pl
, then it would be incorrect for the function to take long *pl
and not volatile long *pl
because the function clearly requires that accesses of the long
value be a sequence point. If foo()
only atomically incremented, the function might work, but it would not be correct.
Two solutions to this problem have already been suggested in comments:
Wrap
foo
takinglong *
in an overload takingvolatile long *
:inline void foo(volatile long *pvl) { long l = *pvl; foo(&l); *pvl = l; }
Change the declaration of
foo
tovoid foo(volatile long *pvl)
.
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