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Using a C++ TCP client socket on a specific network interf开发者_JAVA技巧ace Linux/Unix
I want to write a socket program on Ubuntu, and there are many network devices in my PC. The program will send a UDP packet to ServerA by DeviceA, but in routing table, default device to the ServerA is DeviceB, how do I send the packet by DevideA without modify the routing table?
Thanks a lot!
/* I use C or C++ */
/* Note: DeviceA is a wireless interface, e.g: "wlan0". */
/* Note: I found a way on internet --> libnet, but it's not support the wireless interface. */
I believe you have to use the SO_BINDTODEVICE
option with setsockopt
. The code is something like this (untested):
const char *interface = "wlan0";
int sock = socket(AF_INET, SOCK_DGRAM, 0);
setsockopt(sock, SOL_SOCKET, SO_BINDTODEVICE, interface, strlen(interface));
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