iPad runs fine for portrait, but not working for Landscape,
I use this code
- (BOOL) isPad{
#ifdef UI_USER_INTERFACE_IDIOM
return (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad);
#else
return NO;
#endif
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return YES for supported orientations
if ([self isPad]) {
return YES;
}
else
{
return UIInterfaceOrientationIsPortrait(interfaceOrientation);
}
}
- (BOOL)isPadLandscape
{
return (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad
&& (self.interfaceOrientation == UIInterfaceOrientationLandscapeRight
|| self.interfaceOrientation == UIInterfaceOrientationLandscapeLeft));
}
- (BOOL)isPadPortrait
{
return (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad
&& (self.interfaceOrientation == UIInterfaceOrientationPortrait
|| self.interfaceOrientation == UIInterfaceOrientationPortraitUpsideDown));
}
- (void)willAnimateRotationToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration
{
if ([sel开发者_如何学编程f isPadPortrait])
{
[imageView setFrame:CGRectMake(0, -50, 768, 1024)];
}
else if ([self isPadLandscape])
{
[imageView setFrame:CGRectMake(0, 0, 1024, 768)];
}
}
i try to call -(BOOL)isPadLandscape method during debug,but that method not call,
What could be wrong?
Don't forget to set property Supported interface orientations (iPad)
in your Info.plist file for appropriate supported positions.
Or try this:
- (BOOL) isPad{
return [[UIDevice currentDevice].model hasPrefix:@"iPad"];
}
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