I'm trying to add some additional functionality to an API. However, I'd like these additional function开发者_如何转开发s to be in an external library of mine and not mixed with the original library's code.
The problem comes when I need to access static functions of the mentioned API from my functions. Of course I can't, so the only solution I see is either to copy these functions' code into my API or to make them non-static in the original API. Both are not too good options for me for obvious reasons.
More precisely:
original_api.c
void some_function() -> uses some_helper_function()
static some_helper_function()
my_api_extension.c
void some_extended_function() -> needs to use some_helper_function from original_api.c, but can't
Could you suggest which would be the most flexible way to handle this?
I'd like to point out that it's related to C only, not C++.
- Make the functions static.
- Create an extern
struct
with pointers to these functions. Declare it in a separate#include
file, available to the extension, but not to the entire world. - Use the
struct
in your extension.
Something like this:
// in the private header
typedef struct
{
void (*p_myfunc1)(int);
int (*p_myfunc2)(void);
} privateAPI_t;
extern privateAPI_t privateAPI;
// in the library
static void myfunc1(int);
static int myfunc2(void);
privateAPI_t privateAPI = { myfunc1, myfunc2 };
// in the extension
#include <privateAPI.h>
...
privateAPI.p_myfunc1(privateAPI.p_myfunc2());
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