there is a rule which says:
Names representing constants (final variables) must be all uppercase using underscore to separate words (taken from http://geosoft.no/development/javastyle.html)
that works fine for primitive types like int or strings:
private static final int MAX_COUNT = 10;
But what's about non primitive types? In most cases I've seen the following:
private static final Logger log = Logger.getLogger(MyClass.class);
or in singletons, where instance variable is not in upper case.
The question is what is the r开发者_C百科ight way to declare those types of variables (like log and instance)?
That's still a constant. See the JLS for more information regarding the naming convention for constants. But in reality, it's all a matter of preference.
The names of constants in interface types should be, and
final
variables of class types may conventionally be, a sequence of one or more words, acronyms, or abbreviations, all uppercase, with components separated by underscore"_"
characters. Constant names should be descriptive and not unnecessarily abbreviated. Conventionally they may be any appropriate part of speech. Examples of names for constants includeMIN_VALUE
,MAX_VALUE
,MIN_RADIX
, andMAX_RADIX
of the classCharacter
.A group of constants that represent alternative values of a set, or, less frequently, masking bits in an integer value, are sometimes usefully specified with a common acronym as a name prefix, as in:
interface ProcessStates { int PS_RUNNING = 0; int PS_SUSPENDED = 1; }
Obscuring involving constant names is rare:
- Constant names normally have no lowercase letters, so they will not normally obscure names of packages or types, nor will they normally shadow fields, whose names typically contain at least one lowercase letter.
- Constant names cannot obscure method names, because they are distinguished syntactically.
The dialog on this seems to be the antithesis of the conversation on naming interface
and abstract
classes. I find this alarming, and think that the decision runs much deeper than simply choosing one naming convention and using it always with static final
.
Abstract and Interface
When naming interfaces and abstract classes, the accepted convention has evolved into not prefixing or suffixing your abstract class
or interface
with any identifying information that would indicate it is anything other than a class.
public interface Reader {}
public abstract class FileReader implements Reader {}
public class XmlFileReader extends FileReader {}
The developer is said not to need to know that the above classes are abstract
or an interface
.
Static Final
My personal preference and belief is that we should follow similar logic when referring to static final
variables. Instead, we evaluate its usage when determining how to name it. It seems the all uppercase argument is something that has been somewhat blindly adopted from the C and C++ languages. In my estimation, that is not justification to continue the tradition in Java.
Question of Intention
We should ask ourselves what is the function of static final
in our own context. Here are three examples of how static final
may be used in different contexts:
public class ChatMessage {
//Used like a private variable
private static final Logger logger = LoggerFactory.getLogger(XmlFileReader.class);
//Used like an Enum
public class Error {
public static final int Success = 0;
public static final int TooLong = 1;
public static final int IllegalCharacters = 2;
}
//Used to define some static, constant, publicly visible property
public static final int MAX_SIZE = Integer.MAX_VALUE;
}
Could you use all uppercase in all three scenarios? Absolutely, but I think it can be argued that it would detract from the purpose of each. So, let's examine each case individually.
Purpose: Private Variable
In the case of the Logger
example above, the logger is declared as private, and will only be used within the class, or possibly an inner class. Even if it were declared at protected
or , its usage is the same:package
visibility
public void send(final String message) {
logger.info("Sending the following message: '" + message + "'.");
//Send the message
}
Here, we don't care that logger
is a static final
member variable. It could simply be a final
instance variable. We don't know. We don't need to know. All we need to know is that we are logging the message to the logger that the class instance has provided.
public class ChatMessage {
private final Logger logger = LoggerFactory.getLogger(getClass());
}
You wouldn't name it LOGGER
in this scenario, so why should you name it all uppercase if it was static final
? Its context, or intention, is the same in both circumstances.
Note: I reversed my position on package
visibility because it is more like a form of public
access, restricted to package
level.
Purpose: Enum
Now you might say, why are you using static final
integers as an enum
? That is a discussion that is still evolving and I'd even say semi-controversial, so I'll try not to derail this discussion for long by venturing into it. However, it would be suggested that you could implement the following accepted enum pattern:
public enum Error {
Success(0),
TooLong(1),
IllegalCharacters(2);
private final int value;
private Error(final int value) {
this.value = value;
}
public int value() {
return value;
}
public static Error fromValue(final int value) {
switch (value) {
case 0:
return Error.Success;
case 1:
return Error.TooLong;
case 2:
return Error.IllegalCharacters;
default:
throw new IllegalArgumentException("Unknown Error value.");
}
}
}
There are variations of the above that achieve the same purpose of allowing explicit conversion of an enum->int
and int->enum
. In the scope of streaming this information over a network, native Java serialization is simply too verbose. A simple int
, short
, or byte
could save tremendous bandwidth. I could delve into a long winded compare and contrast about the pros and cons of enum
vs static final int
involving type safety, readability, maintainability, etc.; fortunately, that lies outside the scope of this discussion.
The bottom line is this, sometimes
static final int
will be used as anenum
style structure.
If you can bring yourself to accept that the above statement is true, we can follow that up with a discussion of style. When declaring an enum
, the accepted style says that we don't do the following:
public enum Error {
SUCCESS(0),
TOOLONG(1),
ILLEGALCHARACTERS(2);
}
Instead, we do the following:
public enum Error {
Success(0),
TooLong(1),
IllegalCharacters(2);
}
If your static final
block of integers serves as a loose enum
, then why should you use a different naming convention for it? Its context, or intention, is the same in both circumstances.
Purpose: Static, Constant, Public Property
This usage case is perhaps the most cloudy and debatable of all. The static constant size usage example is where this is most often encountered. Java removes the need for sizeof()
, but there are times when it is important to know how many bytes a data structure will occupy.
For example, consider you are writing or reading a list of data structures to a binary file, and the format of that binary file requires that the total size of the data chunk be inserted before the actual data. This is common so that a reader knows when the data stops in the scenario that there is more, unrelated, data that follows. Consider the following made up file format:
File Format: MyFormat (MYFM) for example purposes only
[int filetype: MYFM]
[int version: 0] //0 - Version of MyFormat file format
[int dataSize: 325] //The data section occupies the next 325 bytes
[int checksumSize: 400] //The checksum section occupies 400 bytes after the data section (16 bytes each)
[byte[] data]
[byte[] checksum]
This file contains a list of MyObject
objects serialized into a byte stream and written to this file. This file has 325 bytes of MyObject
objects, but without knowing the size of each MyObject
you have no way of knowing which bytes belong to each MyObject
. So, you define the size of MyObject
on MyObject
:
public class MyObject {
private final long id; //It has a 64bit identifier (+8 bytes)
private final int value; //It has a 32bit integer value (+4 bytes)
private final boolean special; //Is it special? (+1 byte)
public static final int SIZE = 13; //8 + 4 + 1 = 13 bytes
}
The MyObject
data structure will occupy 13 bytes when written to the file as defined above. Knowing this, when reading our binary file, we can figure out dynamically how many MyObject
objects follow in the file:
int dataSize = buffer.getInt();
int totalObjects = dataSize / MyObject.SIZE;
This seems to be the typical usage case and argument for all uppercase static final
constants, and I agree that in this context, all uppercase makes sense. Here's why:
Java doesn't have a struct
class like the C language, but a struct
is simply a class with all public members and no constructor. It's simply a data struct
ure. So, you can declare a class
in struct
like fashion:
public class MyFile {
public static final int MYFM = 0x4D59464D; //'MYFM' another use of all uppercase!
//The struct
public static class MyFileHeader {
public int fileType = MYFM;
public int version = 0;
public int dataSize = 0;
public int checksumSize = 0;
}
}
Let me preface this example by stating I personally wouldn't parse in this manner. I'd suggest an immutable class instead that handles the parsing internally by accepting a ByteBuffer
or all 4 variables as constructor arguments. That said, accessing (setting in this case) this struct
s members would look something like:
MyFileHeader header = new MyFileHeader();
header.fileType = buffer.getInt();
header.version = buffer.getInt();
header.dataSize = buffer.getInt();
header.checksumSize = buffer.getInt();
These aren't static
or final
, yet they are publicly exposed members that can be directly set. For this reason, I think that when a static final
member is exposed publicly, it makes sense to uppercase it entirely. This is the one time when it is important to distinguish it from public, non-static variables.
Note: Even in this case, if a developer attempted to set a final
variable, they would be met with either an IDE or compiler error.
Summary
In conclusion, the convention you choose for static final
variables is going to be your preference, but I strongly believe that the context of use should heavily weigh on your design decision. My personal recommendation would be to follow one of the two methodologies:
Methodology 1: Evaluate Context and Intention [highly subjective; logical]
- If it's a
private
variable that should be indistinguishable from aprivate
instance variable, then name them the same. all lowercase - If it's intention is to serve as a type of loose
enum
style block ofstatic
values, then name it as you would anenum
. pascal case: initial-cap each word - If it's intention is to define some publicly accessible, constant, and static property, then let it stand out by making it all uppercase
Methodology 2: Private vs Public [objective; logical]
Methodology 2 basically condenses its context into visibility, and leaves no room for interpretation.
- If it's
private
orprotected
then it should be all lowercase. - If it's
public
orpackage
then it should be all uppercase.
Conclusion
This is how I view the naming convention of static final
variables. I don't think it is something that can or should be boxed into a single catch all. I believe that you should evaluate its intent before deciding how to name it.
However, the main objective should be to try and stay consistent throughout your project/package's scope. In the end, that is all you have control over.
(I do expect to be met with resistance, but also hope to gather some support from the community on this approach. Whatever your stance, please keep it civil when rebuking, critiquing, or acclaiming this style choice.)
The language doesn't care. What's important is to follow the established styles and conventions of the project you're working on, such that other maintainers (or you five months from now) have the best possible chance of not being confused.
I think an all-uppercase name for a mutable object would certainly confuse me, even if the reference to that object happened to be stored in a static final
variable.
A constant reference to an object is not a constant, it's just a constant reference to an object.
private static final
is not what defines something to be a constant or not. It's just the Java way to define a constant, but it doesn't mean that every private static final
declaration was put there to define a constant.
When I write private static final Logger
I'm not trying to define a constant, I'm just trying to define a reference to an object that is private
(that it is not accessible from other classes), static
(that it is a class level variable, no instance needed) and final
(that can only be assigned once). If it happens to coincide with the way Java expects you to declare a constant, well, bad luck, but it doesn't make it a constant. I don't care what the compiler, sonar, or any Java guru says. A constant value, like MILLISECONDS_IN_A_SECOND = 1000
is one thing, and a constant reference to an object is another.
Gold is known to shine, but not everything that shines is gold.
Well that's a very interesting question. I would divide the two constants in your question according to their type. int MAX_COUNT
is a constant of primitive type while Logger log
is a non-primitive type.
When we are making use of a constant of a primitive types, we are mutating the constant only once in our code public static final in MAX_COUNT = 10
and we are just accessing the value of the constant elsewhere for(int i = 0; i<MAX_COUNT; i++)
. This is the reason we are comfortable with using this convention.
While in the case of non-primitive types, although, we initialize the constant in only one place private static final Logger log = Logger.getLogger(MyClass.class);
, we are expected to mutate or call a method on this constant elsewhere log.debug("Problem")
. We guys don't like to put a dot operator after the capital characters. After all we have to put a function name after the dot operator which is surely going to be a camel-case name. That's why LOG.debug("Problem")
would look awkward.
Same is the case with String
types. We are usually not mutating or calling a method on a String
constant in our code and that's why we use the capital naming convention for a String
type object.
There is no "right" way -- there are only conventions. You've stated the most common convention, and the one that I follow in my own code: all static finals should be in all caps. I imagine other teams follow other conventions.
In my opinion a variable being "constant" is often an implementation detail and doesn't necessarily justify different naming conventions. It may help readability, but it may as well hurt it in some cases.
These variables are constants, i.e. private static final
whether they're named in all caps or not. The all-caps convention simply makes it more obvious that these variables are meant to be constants, but it isn't required. I've seen
private static final Logger log = Logger.getLogger(MyClass.class);
in lowercase before, and I'm fine with it because I know to only use the logger to log messages, but it does violate the convention. You could argue that naming it log
is a sub-convention, I suppose. But in general, naming constants in uppercase isn't the One Right Way, but it is The Best Way.
Don't live fanatically with the conventions that SUN have med up, do whats feel right to you and your team.
For example this is how eclipse do it, breaking the convention. Try adding implements Serializable
and eclipse will ask to generate this line for you.
Update: There were special cases that was excluded didn't know that. I however withholds to do what you and your team seems fit.
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