I am using NSTimer to make a stopwatch. I would like it to continue working if the user switches to a different app, but right now it only works when the app is running. I figure that this is probably pretty simple to fix by recording a timestamp when the timer starts, but I'm not really sure how to reconcile that with the ability to pause/restart the timer in the middle.
My code:
-(IBAction)start;
{
if(sharedInstance.timer == nil){
sharedInstance.timer = [NSTimer scheduledTimerWithTimeInterval:1 target:self 开发者_运维问答 selector:@selector(showActivity) userInfo:nil repeats:YES];
sharedInstance.timerRunning = YES;
}
}
-(IBAction)stop;
{
[sharedInstance.timer invalidate];
sharedInstance.timer = nil;
sharedInstance.timerRunning = NO;
}
-(void)showActivity;
{
sharedInstance.elapsedTime += 1;
int hours = sharedInstance.elapsedTime / 3600 ;
int minutes = sharedInstance.elapsedTime / 60 - hours * 60;
int seconds = sharedInstance.elapsedTime - hours * 3600 - minutes * 60;
sharedInstance.timeString = [NSString stringWithFormat:@"%02d:%02d:%02d", hours, minutes, seconds];
self.readout.text = sharedInstance.timeString;
}
-(void)viewDidLoad {
sharedInstance = [DataSingleton sharedInstance];
if (sharedInstance.timeString==nil) {
sharedInstance.timeString=@"00:00:00";
}
self.readout.text = sharedInstance.timeString;
[sharedInstance.timer invalidate];
sharedInstance.timer = nil;
if(sharedInstance.timerRunning) {
[self start];
}
[super viewDidLoad];
}
-(void)reset {
[self stop];
sharedInstance.elapsedTime = 0;
sharedInstance.timeString = @"00:00:00";
self.readout.text = sharedInstance.timeString;
}
Every time you call showActivity you could get a new time stamp and subtract the old one from it getting the change in time. Then add that to elapsedTime instead of 1.
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