Suppose I have a class that I want to make sure my compiler (GCC in this case) doesn't synthesize any constructors or assignment methods for. I've found one way to do 开发者_如何学编程this which is to just include a const int member in the class, but this doesn't rub me to well. Is there an attribute or something which signifies this.
If you define (or only declare) it yourself, then the compiler will not define it for you.
struct A
{
A (); /*declaration is enough to prevent the compiler from
generating default constructor!*/
};
While the declaration is enough to prevent the compiler from generating default constructor, it is necessary to define it if your code requires the default constructor, otherwise you'll get linker error.
In C++11 (the new ISO Standard), you can disable constructors, copy-constructor, and copy-assignment as:
struct A
{
A(const A&) = delete; //disable copy-constructor
A& operator=(const A&) = delete; //disable copy-assignment
};
Now the interesting part
You can also selectively disable constructor(s) for selected types which makes delete
more interesting. Consider this,
struct A
{
A (int) {}
};
Object of this class can be created not only with int
argument, but any type which implicitly converts to int
. For example,
A a1(10); //ok
A a2('x'); //ok - char can convert to int implicitly
B b;
A a3(b); //ok - assume b provides user-defined conversion to int
Now suppose, for whatever reason, I don't want the users of class A
to create objects with char
or class B
, which fortunately or unfortunately can implicitly convert to int
, then you can disable them as:
struct A
{
A(int) {}
A(char) = delete; //disable
A(const B&) = delete; //disable
};
Now here you go:
A a1(10); //ok
A a2('x'); //error
B b;
A a3(b); //error - assume (even if) b provides user-defined conversion to int
Online Demo : http://ideone.com/ZVyK7
The error messages are very clear:
prog.cpp:9:5: error: deleted function 'A::A(char)'
prog.cpp:10:5: error: deleted function 'A::A(const B&)'
The classical way is to declare them, but never implement. Most people would expect that declaration to be private or protected.
In C++0x, you can explicitly delete them. Which does pretty much the same thing, but is way nicer to read.
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