First, this is being built on Linux.
We have an API that is based on wxObjects (we do not use the GUI objects). Our classes are defined as follows:
#include <wx/wx.h>
class apibaseclass : public wxObject
{
apibaseclass();
~apibaseclass();
}
About five years ago this compiled and linked just fine. 开发者_如何学GoI've been asked to make changes and now I get the following error:
undefined reference to wxObject::wxObject()'/home/lloyd/Projects/wxtestprogram/main.cpp:7: undefined reference to
wxObject::wxObject()'
This is the program I was using as a sanity test:
#include <iostream>
#include <wx/wx.h>
class blah : public wxObject
{
public:
int x;
blah();
virtual ~blah();
void setvalue(int value);
int getvalue();
};
blah::blah()
{
}
blah::~blah()
{
}
void blah::setvalue(int value)
{
x = value;
}
int blah::getvalue()
{
return x;
}
using namespace std;
int main()
{
class blah *testvalue = new blah();
testvalue->setvalue(15);
wxPrintf(wxT("Hello World 2 %d\r\n"), testvalue->getvalue());
wxString str1 = wxT("Linux");
wxString str2 = wxT("Operating");
wxString str3 = wxT("System");
wxString str;
str = str1 + wxT(" ") + str2 + wxT(" ") + str3;
wxPuts(str);
wxPrintf(wxGetHomeDir());
long int mem = wxGetFreeMemory();
wxPrintf(wxT("Memory: %ld\n"), mem);
return 0;
}
What is bothersome is that if I replace "public wxObject" with "public wxString" then it links just fine. Why am I unable to access wxObject?!?
NOTE: I've never linked against anything other than libwx_baseu-2.6.so in the past. And in fact when I build without the GUI it only builds libwx_baseu-2.6, libwx_baseu_net-2.6 and libwx_baseu_xml-2.6.
What do I need to do to get things building and LINKING again with minimal muss and fuss?
Using
wx-config --cxxflags --libs base
gave me the missing items that allowed me to build the project correctly. No doubt this is what I used five years ago.
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