here is the code I am currently using to open a file using the openfiledialog `
private void openToolStripMenuItem_Click_1(object sender, System.EventArgs e)
{
//opens the openfiledialog and gives the title.
openFileDialog1.Title = "openfile";
//only opens files from the computer that are text or richtext.
openFileDialog1.Filter = "txt files (*.txt)|*.txt|All files (*.*)|*.*";
//gets input from the openfiledialog.
if (openFileDialog1.ShowDialog() == System.Windows.Forms.DialogResult.OK)
{
//loads the file and puts the content in the richtextbox.
System.IO.StreamReader sr = new
System.IO.StreamReader(openFileDialog1.FileName);
richTextBox1.Text = (sr.ReadToEnd());
sr.Close();` here is the code I am using to save through a savefiledialog `
Stream mystream;
private void saveToolStripMenuItem_Click(object sender, EventArgs e)
{
SaveFileDialog saveFileDialog1 = new SaveFileDialog();
saveFileDialog1.Filter = "txt files (*.txt)|*.txt|All files (*.*)|*.*";
saveFileDialog1.FilterIndex = 2;
saveFileDialog1.RestoreDirectory = true;
if (sa开发者_开发技巧veFileDialog1.ShowDialog() == DialogResult.OK)
{
if ((mystream = saveFileDialog1.OpenFile()) != null)
{
StreamWriter wText = new StreamWriter(mystream);
wText.Write("");
mystream.Close();
` It allows me to open text files but I can't save changes nor create my own text file. no errors are shown during run time. Thanks again for the extra help.
The SaveFileDialog
doesn't do the actual saving for you; it simply allows the user to specify a file path. You use the file path and then do the heavy lifting with an implementation of the StreamWriter class, something like:
if (saveFileDialog1.ShowDialog() == DialogResult.OK)
{
using( Stream s = File.Open(saveFileDialog1.FileName, FileMode.CreateNew) )
using( StreamWriter sw = new TextWriter( s ) )
{
sw.Write( someTextBox.Text );
}
}
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