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choosing gui for c++ for cross-platform game [closed]

开发者 https://www.devze.com 2023-03-27 01:10 出处:网络
As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references,or expertise, but this question will likely solicit debate, a
As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance. 开发者_Python百科 Closed 11 years ago.

I have just started learning c++ a few days ago and the book I have got does not cover any of the gui aspects in it. Ultimately I am wanting to make simple multilayer games(2-8 players). I've been doing some reading on gui libraries but have no idea what would be best or what to look for. Is there a gui library you would suggest for cross platform game and why?


For most applications a typical toolkit like Nokia's Qt or WxWidgets is just fine.

If you're planning on having an OpenGL-based game anyhow, you might take a look at GLUI to see if it adds enough tools to make your GUI development easier.


The best free one is CEGUI.

http://www.cegui.org.uk

Why? Because there is no other that can really compete with it.

Ogre3D has some other GUIs too as Plugin, but as standalone CEGUI is leading to my knowledge.

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