I have an image "image1" which is a UIButton and what I want is that if I touch this button, the width of the image is multiplied by two (with animation)not the height just the width. s开发者_Python百科orry for my english I'm french :/
This is fairly easy with block animation. Simply try:
imageView.contentMode = UIViewContentModeScaleAspectFit;
[UIView animateWithDuration:1.0
animations:^{
CGRect newRect = imageView.frame;
int movementToTheLeft = imageView.frame.size.width / 2;
newRect.size.width *= 2;
newRect.origin.x -= movementToTheLeft;
imageView.frame = newRect;
}
completion:^(BOOL finished){
[UIView animateWithDuration:1.0
animations:^{
NSLog(@"Scaled!");// Anything can go in this completion block, it should be used for any logic you need after the animation.
}
completion:^(BOOL finished){
;
}];
This should scale your imageView's width by 2. Hope that helps!
The old fashioned way (not recommended after iOS 4.0, but still works):
[UIView beginAnimations:@"widen" context:nil];
[UIView setAnimationDuration:1.0];
CGRect newRect = imageView.frame;
newRect.width *= 2;
imageView.frame = newRect;
// ... set more parameters if desired
[UIView commitAnimations];
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