I'm trying to load an image file into a buffer in order to send it through a scket. The problem that I'm having is that the program 开发者_如何学Gocreates a buffer with a valid size but it does not copy the whole file into the buffer. My code is as follow
//imgload.cpp
#include <iostream>
#include <stdlib.h>
#include <stdio.h>
using namespace std;
int main(int argc,char *argv){
FILE *f = NULL;
char filename[80];
char *buffer = NULL;
long file_bytes = 0;
char c = '\0';
int i = 0;
printf("-Enter a file to open:");
gets(filename);
f = fopen(filename,"rb");
if (f == NULL){
printf("\nError opening file.\n");
}else{
fseek(f,0,SEEK_END);
file_bytes = ftell(f);
fseek(f,0,SEEK_SET);
buffer = new char[file_bytes+10];
}
if (buffer != NULL){
printf("-%d + 10 bytes allocated\n",file_bytes);
}else{
printf("-Could not allocate memory\n");
// Call exit?.
}
while (c != EOF){
c = fgetc(f);
buffer[i] = c;
i++;
}
c = '\0';
buffer[i-1] = '\0'; // helps remove randome characters in buffer when copying is finished..
i = 0;
printf("buffer size is now: %d\n",strlen(buffer));
//release buffer to os and cleanup....
return 0;
}
> output
c:\Users\Desktop>imgload
-Enter a file to open:img.gif
-3491 + 10 bytes allocated
buffer size is now: 9
c:\Users\Desktop>imgload
-Enter a file to open:img2.gif
-1261 + 10 bytes allocated
buffer size is now: 7
From the output I can see that it's allocating the correct size for each image 3491 and 1261 bytes (i doubled checked the file sizes through windows and the sizes being allocated are correct) but the buffer sizes after supposedly copying is 9 and 7 bytes long. Why is it not copying the entire data?.
You are wrong. Image is binary data, nor string data. So there are two errors:
1) You can't check end of file with EOF
constant. Because EOF
is often defined as 0xFF and it is valid byte in binary file. So use feof()
function to check for end of file. Or also you may check current position in file with maximal possible (you got it before with ftell()
).
2) As file is binary it may contain \0
in middle. So you can't use string function to work with such data.
Also I see that you use C++ language. Tell me please why you use classical C syntax for file working? I think that using C++ features such as file streams, containers and iterators will simplify your program.
P.S. And I want to say that you program will have problems with really big files. Who knows maybe you will try to work with them. If 'yes', rewrite ftell
/fseek
functions to their int64
(long long int
) equivalents. Also you'll need to fix array counter. Another good idea is to read file by blocks. Reading byte by byte is dramatically slower.
All this is unneeded and actually makes no sense:
c = '\0';
buffer[i-1] = '\0';
i = 0;
printf("buffer size is now: %d\n",strlen(buffer));
Don't use strlen
for binary data. strlen
stops at the first NUL
(\0
) byte. A binary file may contain many such bytes, so NUL
can't be used.
-3491 + 10 bytes allocated /* There are 3491 bytes in the file. */
buffer size is now: 9 /* The first byte with the value 0. */
In conclusion, drop that part. You already have the size of the file.
You are reading a binary file like a text file. You can't check for EOF as this could be anywhere in the binary file.
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