Learn Twisted. I decided to write a server and client that once a second to share data. Wrote one implementation, but it seems to me that it is not correct.
# -*- coding: utf-8 -*-
from twisted.spread import pb
from twisted.internet import reactor, task
from twisted.cred import credentials
from win32com.server import factory
class login_send:
def __init__(self):
self.count=0
self.timeout = 1.0
self.factory = pb.PBClientFactory()
reactor.connectTCP("localhost", 8800, self.factory)
def testTimeout(self):
self.count+=1
print self.count
def1 = self.factory.login(credentials.UsernamePassword("test1","bb1b"))
def1.addCallbacks(self.good_connected, self.bad_connected)
def1.addCallback(self.send_data)
def1.addErrback(self.disconnect)
if self.count>10:def1.addBoth(self.disconnect)
def start(self):
l = task.LoopingCall(self.testTimeout)
l.start(self.timeout)
reactor.run()
def good_connected(self, perspective):
print 'good login and password', perspective
return perspective
def bad_connected(self, perspective):
print 'bad login or password', perspective
return perspective
def send_data(self, perspective):
print 'send'
return perspective.callRemote("foo", self.count)
def disconnect(self, perspective):
print 'disconnect'
reactor.stop()
if __name__ == "__main__":
st=login_send()
st.start()
Code: if login and password True -> send self.count, if login or password False -> disconnect, if self.count>10 -> disconnect
The first mistake, in my opinion is that I have to login every time.
def1 = self.factory.login(credentials.UsernamePassword("test1", "bb1b"))
How to make one authorization, and continue to send data every second?
simple test server code:
from zope.interface import implements
from twisted.spread import pb
from twisted.cred import checkers, portal
from twisted.internet import reactor
class MyPerspective(pb.Avatar):
def __init__(self,开发者_StackOverflow中文版 name):
self.name = name
def perspective_foo(self, arg):
print "I am", self.name, "perspective_foo(",arg,") called on", self
return arg
class MyRealm:
implements(portal.IRealm)
def requestAvatar(self, avatarId, mind, *interfaces):
if pb.IPerspective not in interfaces:
print 'qqqq'
raise NotImplementedError
return pb.IPerspective, MyPerspective(avatarId), lambda:None
p = portal.Portal(MyRealm())
c = checkers.InMemoryUsernamePasswordDatabaseDontUse(test1="bbb",
user2="pass2")
p.registerChecker(c)
reactor.listenTCP(8800, pb.PBServerFactory(p))
reactor.run()
I believe this should do the trick.
# Upper case first letter of class name is good policy.
class Login_send:
def __init__(self):
# initialize the state variable to False.
self.connection = False
self.count=0
self.timeout = 1.0
self.factory = pb.PBClientFactory()
reactor.connectTCP("localhost", 8800, self.factory)
def testTimeout(self):
self.count+=1
print self.count
# no connection -- create one.
if not self.connection:
self.assign_connection()
# cached connection exists, call send_data manually.
elif self.count > 10:
self.disconnect(self.connection)
else:
#you probably want to send data only if it it should be valid.
self.send_data(self.connection)
def assign_connection(self):
''' Creates and stores a Deffered which represents the connection to
the server. '''
# cache the connection.
self.connection = self.factory.login(
credentials.UsernamePassword("test1","bb1b"))
# add connection callbacks as normal.
self.connection.addCallbacks(
self.good_connected, self.bad_connected)
self.connection.addCallback(self.send_data)
self.connection.addErrback(self.disconnect)
def disconnect(self, perspective):
# be sure to cleanup after yourself!
self.connection = False
print 'disconnect'
reactor.stop()
# the rest of your class goes here.
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