Is there a way to play more than one sound while let's say the background music is going?
The way I have it is:
public static void PlaySound(string filename)
{
SoundPlayer player = new SoundPlayer();
player.SoundLocation = filename;
player.Play();
}
Which will play one sound, but using the same "PlaySound"开发者_StackOverflow it will basically stop the last sound played and just start a new thread playing the new sound. Is there a way to actually stop this and play more than one sound(s)?
Take a look at:
Play multiple sounds using SoundPlayer n-c-net
Note the solution with mciSendString at the bottom.
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