开发者

"Modular" Scala guidelines

开发者 https://www.devze.com 2023-03-22 19:43 出处:网络
Recently I\'ve become confused how to organize my Scala code, because the开发者_开发技巧re are a lot of options.

Recently I've become confused how to organize my Scala code, because the开发者_开发技巧re are a lot of options.

Are there any guidelines for Scala how/when to use packages, objects, package objects for organizing code?


Understanding Scala's capabilities

First, we need to understand the capabilities and limitations of each modularization strategy.

Packages

These work just like in Java. You can use many files to declare different parts of one package, and you can nest many levels deep. This provides maximum flexibility with your layout. However, since the default classloaders expect to only find classes and interfaces in packages, that's all Scala lets you put there. (Classes, traits, and objects.)

Objects

Objects can contain anything--methods, fields, other objects, classes, traits, etc.. Subclasses, traits, and objects are actually their own separate entities with the containing object as a name-mangled prefix (as far as the JVM is concerned). An object must be contained wholly within one file, and although you can nest subclasses arbitrarily deep, it's done via mangling increasingly long names, not adding to the path for the classloader.

Package objects

The problem with only having objects and packages is that you might want a nested structure:

scala.xml
scala.xml.include
scala.xml.include.sax

so that you need to use packages (to avoid having one gigantic file and disturbingly long class names). But you also might want

import scala.xml._

to make various constants and implicit conversions available to you, so that you need to use an object. Package objects come to the rescue; they are essentially the same as ordinary objects, but when you say

import scala.xml._

you get both everything in the package (scala.xml._) but also everything in the corresponding package object (scala.xml.package).

How to modularize your code

Now that we know how each part works, there are fairly obvious rules for how to organize:

  • Place related code into a package
  • If there are many related sub-parts, place those into sub-packages
  • If a package requires implicits or constants, put those into the package object for that package
  • If you have a terminal branch of your package hierarchy, it is your choice as to whether it should be an object or a package object. There are a few things that package objects are not allowed to do (though the list is getting smaller all the time--I'm not sure there's anything left except a prohibition against shadowing other names in the package), so a regular object might be a better choice. As long as you're not worried about binary compatibility, it's easy to change your mind later--just change object to package object in most cases.


Besides packages and objects there are 'implicits' which help you structuring your code. A nice guideline for using (avoid misuse) can be found here: http://suereth.blogspot.com/2011/02/slides-for-todays-nescala-talk.html

I would also suggest type classes to structure your code. Here a nice write up on this topic: http://debasishg.blogspot.com/2010/07/refactoring-into-scala-type-classes.html


I use packages whenever I can, that is to say, when the "module" is just made of class/traits/object definitions. Packages have the advantage of being directly accessible from Java without weird syntax.

In all other case, I use mostly plain objects.

Sometimes, I have one package object per project in the root of the project package. That package object stores all the necessary implicits and most important class and objects. It allows a nice single-line import for all the project.


If you are only interested in namespacing and splitting code into separate files (as it sounds like the OP is) see @Rex's answer.

If you expect more from a module system, such as interchangeability or Standard ML-style functors, you can use the approach described here.

Basically, module interfaces (aka signatures in SML) become traits in Scala. Modules (aka structures) are objects in Scala. Functors can be translated to either classes, abstract classes, or even traits with some implementation with functor arguments converted to abstract fields or constructor arguments, depending on whether you want the resulting modules to have compatible types or not.

0

精彩评论

暂无评论...
验证码 换一张
取 消

关注公众号