I am messi开发者_运维问答ng around with my own gallery app that loads images (thumbs and full size) from a webserver. I have my image info returned from a database and encoded as json data.
{"id":["1","2","3"],"name":["Dragon","Butterfly","Tattoo"],"thumb":["thm_polaroid.jpg","thm_default.jpg","thm_enhanced-buzz-9667-1270841394-4.jpg"],"path":["polaroid.jpg","default.jpg","enhanced-buzz-9667-1270841394-4.jpg"]}
I am using the developer.android.com hello gridview tutorial as my reference. They are using a url referencing local images.
MY QUESTIONS.
Should I parse my json data into separate arrays since I will be using all of the data at some point in my app or should I keep it all together?
how can I replace the static image array found below with my thumbnail images?
Static Image array
private Integer[] mThumbIds = {
R.drawable.sample_2, R.drawable.sample_3,
R.drawable.sample_4, R.drawable.sample_5,
R.drawable.sample_6, R.drawable.sample_7,
R.drawable.sample_0, R.drawable.sample_1,
R.drawable.sample_2, R.drawable.sample_3,
R.drawable.sample_4, R.drawable.sample_5,
R.drawable.sample_6, R.drawable.sample_7,
R.drawable.sample_0, R.drawable.sample_1,
R.drawable.sample_2, R.drawable.sample_3,
R.drawable.sample_4, R.drawable.sample_5,
R.drawable.sample_6, R.drawable.sample_7
};
The best way is to definea class that has member variables id,name,thumb,path.
public class foo{
public int id;
public String name;
public String thumb;
public String path;
}
Then just parse your arrays into an ArrayList of this bject type.
ArrayList<foo> myFooArray = new ArrayList<foo>();
You can call the add method on the myFooArray to append a foo object:
myFooArray.add(new foo());
To answer the second part of your question you would reference the thumb member of the object in your array
mThumbIds[position]
becomes myFooArray[position].thumb
of course you will need to load the image from file rather than resource, you should easily be able to find an example of this but for a clue you can use something like setImageDrawable(Drawable.createFromPath(myFooArray[position].thumb);
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