I am making a Windows Service and I want to d开发者_如何学Cebug it.
This is the error I get when I try to debug it:
Cannot start service from the command line or a debugger. A Windows service must be first installed and then started with the Server Explorer, Windows Services Administrative TOll or the NET start command.
I have already installed my service using InstallUtil, but I am still facing problems.
Also, when I try to attach a process, my service goes into the running mode, it never starts debugging.
EDIT: DO we have to reinstall the Windows Service everytime we make a change or just building it would suffice?
In your OnStart
use something like this:
#if DEBUG
if(!System.Diagnostics.Debugger.IsAttached)
System.Diagnostics.Debugger.Launch();
#endif
For the most use cases it's good enough to run the service as console application. To do this, I usually have the following startup code:
private static void Main(string[] args) {
if (Environment.UserInteractive) {
Console.WriteLine("My Service");
Console.WriteLine();
switch (args.FirstOrDefault()) {
case "/install":
ManagedInstallerClass.InstallHelper(new[] {Assembly.GetExecutingAssembly().Location});
break;
case "/uninstall":
ManagedInstallerClass.InstallHelper(new[] {"/u", Assembly.GetExecutingAssembly().Location});
break;
case "/interactive":
using (MyService service = new MyService(new ConsoleLogger())) {
service.Start(args.Skip(1));
Console.ReadLine();
service.Stop();
}
break;
default:
Console.WriteLine("Supported arguments:");
Console.WriteLine(" /install Install the service");
Console.WriteLine(" /uninstall Uninstall the service");
Console.WriteLine(" /interactive Run the service interactively (on the console)");
break;
}
} else {
ServiceBase.Run(new MyService());
}
}
This makes it easy not only to run and debug the service, but it can then also install and uninstall without needing the InstallUtil program.
This question has an excellent answer in making the service a console/service hybrid. See the answer from user marc_s. I don't want to duplicate the answer here.
I, personally for me, found the easiest solution is not change the code, by adding more mess and #if #else
directives, but simply:
- Compile your service binaries in DEBUG mode
- Point installed service to DEBUG binaries
- Run service
Use connect to process dialog of VS to connect to your running process
Enjoy.
The good thing on this that you don't change the code so it's exactly the same as your production binaries, which, I think, is kind of important.
Good luck.
One way that I've done it before was to insert a Debugger.Break() in the service on start method. Compile and install the service. When it starts it break and open the debug with dialog, from there you should be able to attach and debug.
The Debugger.Launch method is a good way but I prefer to create a class that does the processing and call it from the service, This can then also be called from a win forms app. eg:
class ProcessingManager
{
public void Start()
{
//do processing
}
public void Stop()
{
//stop
}
}
then in your service / win forms app just create an instance of the processing class as a member variable and call the method on start and stop. It can be used in the service, or a win forms app with a start and stop button, which I find a lot quicker than attaching the debugger each time because you can set the windows application to start as default and add any breakpoints into the processing manager.
extract from service code:
namespace Service
{
public partial class Service : ServiceBase
{
#region Members
private ProcessingManager m_ProcessingManager = null;
#endregion Members
#region Constructor
/// <summary>
/// Constructor
/// </summary>
public Service()
{
InitializeComponent();
try
{
//Instantiate the processing manager
m_ProcessingManager = new ProcessingManager();
}
catch (Exception ex)
{
ErrorHandler.LogError(ex);
}
}
#endregion Constructor
#region Events
/// <summary>
/// Starts the processing
/// </summary>
/// <param name="args">Parameters</param>
protected override void OnStart(string[] args)
{
try
{
//Start the Processing
m_ProcessingManager.Start();
}
catch (Exception ex)
{
ErrorHandler.LogError(ex);
}
}
/// <summary>
/// Service Stopped
/// </summary>
protected override void OnStop()
{
try
{
//Stop Processing
m_ProcessingManager.Stop();
}
catch (Exception ex)
{
ErrorHandler.LogError(ex);
}
}
#endregion Events
}
}
Try following this guide
EDIT: Personally, I have a console application in the same project that does all the work. I then just have the service run the Main
of the console application. It makes debugging easy especially when just developing.
For debugging or testing your service without installing it, make changes in Program.cs like this.
static class Program
{
static void Main()
{
ServiceBase[] ServicesToRun;
ServicesToRun = new ServiceBase[]
{
new MyService()
};
ServiceBase.Run(ServicesToRun);
}
}
Change it to:
static class Program
{
static void Main()
{
#if(!DEBUG)
ServiceBase[] ServicesToRun;
ServicesToRun = new ServiceBase[]
{
new MyService()
};
ServiceBase.Run(ServicesToRun);
#else
MyService myServ = new MyService();
myServ.Process();
// here Process is my Service function
// that will run when my service onstart is call
// you need to call your own method or function name here instead of Process();
#endif
}
}
What i always do is put a:
#if DEBUG
Thread.Sleep(20000)
#endif
in the OnStart
. That gives me 20s to attach.
Quick and easy, just remember to wrap it in an #if DEBUG #endif
:)
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