C++ refe开发者_运维问答rences tells us for a std::map
typedef pair<const Key, T> value_type;
Is it possible to force the Key Type not to be const ? I need to do this in a template method like
template<class T> // T represent a map in general (std::map, boost::unordered_map or whatever..)
void foo(const T& m)
{
typename T::value_type::first_type x;
x=0; // Wrong because x is const ...
}
No, it's not.
This is because map performs its internal ordering based on key. If you could modify the key yourself, willy-nilly, all hell would break loose.
You should use the provided API functions; where the use of one results in changing a Key value (actually I don't think that any do), the appropriate internal re-ordering may take place.
Think of getters and setters, and their use in providing an alternative to messy/dangerous direct member access.
However, you could write this:
template<class T>
void foo(const T& m)
{
typename T::key_type x;
x = 0;
}
std::map
type aliases
key_type Key
mapped_type T
value_type pair<const Key,T>
key_compare Compare
value_compare Nested class to compare elements
allocator_type Allocator
reference Allocator::reference
const_reference Allocator::const_reference
iterator Bidirectional iterator
const_iterator Constant bidirectional iterator
size_type Unsigned integral type (usually same as size_t)
difference_type Signed integral type (usually same as ptrdiff_t)
pointer Allocator::pointer
const_pointer Allocator::const_pointer
reverse_iterator reverse_iterator<iterator>
const_reverse_iterator reverse_iterator<const_iterator>
typename T::key_type
will give you the key type without adding a const
qualifier.
Previous answers should be sufficient for your simple question. As a more general approach, you may use boost::remove_const (from boost type_traits) to remove const qualifier to a type.
template<class T> // T represent a map in general (std::map, boost::unordered_map or whatever..)
void foo(const T& m)
{
typedef typename T::value_type::first_type X; //is const
typedef typename boost::remove_const<X>::type NonConstX;
NonConstX x;
x=0;
}
The key type must be const. If you're certain that you won't change the ordering of the map you can cast away the const-ness of iterators. If you're mistaken this can lead to ugly bugs though.
精彩评论