I am using deployjava.js to deploy this applet
<script src="http://java.com/js/deployJava.js"></script><script>
var attributes = {codebase: '/devel/app/webroot/jpainter/applet',code: 'Painter.class', archive:'painter.jar', width:640, height:480} ;
var parameters = {jnlp_href: 'plugin2.jnlp'} ;
deployJava.runApplet(attributes, parameters, '1.6');
</script>
The API for the applet says to pass these params (specifically the canvas)
I tried this
<script src="http://java.com/js/deployJava.js"></script>
<script>
var attributes = {codebase: '/devel/app/webroot/jpainter/applet',code: 'Painter.class', archive:'painter.jar', width:640, height:480} ;
var parameters = {jnlp_href: 'plugin2.jnlp', gui:'canvas.gui'} ;
deployJava.runApplet(attributes, parameters, '1.6');
</script>
And clearly that is not correct. What is the correct way to get this working?
JNLP
<resources>
<j2se vers开发者_开发问答ion="1.4+"/>
<jar href="/devel/app/webroot/jpainter/applet/painter.jar"/>
</resources>
<applet-desc name="painter" main-class="Painter" width="640" height="480">
<param name="plugin2" value="true" />
</applet-desc>
</jnlp>
In case someone stumbles upon this in the future, when you call the attribute and give it the location of your .jar file, it isn't needed to also reference the jnlp.
<script type="text/javascript" src="https://www.java.com/js/deployJava.js"></script>
<script type="text/javascript">
var attributes = {name: 'painter', codebase: BASE_DIR + '/app/webroot/jpainter/applet',code: 'Painter.class', archive:'painter.jar', width:742, height:262} ;
var parameters = {gui:'canvas.gui', image_width:'740', image_height:'260', stroke:'solid3'};
var version = '1.6' ;
deployJava.runApplet(attributes, parameters, version);
</script>
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